Search Results for 'GodsDead'

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  • #34622

    In reply to: Discord Server, Ahoy!

    Bazurka
    Moderator
    • Topics: 39
    • Replies: 414
    • Total: 453
    • ★★★★★

    @GodsDead , are you still on your phone ? 😉

    I’d love to see the stream on discord , that service looks very promising.
    It would be great to see what it all can do .

    Baz

    Proud Member of the Piratecraft history 🙂

    https://minecraftskinstealer.com/achievement/3/Achievement+Get%21/PirateCraft+Regular

    #34620
    GodsDead
    Keymaster
    • Topics: 795
    • Replies: 3344
    • Total: 4139
    • ★★★★★★★★

    This is the service that we use to pull the heads haha

    we also use it on stats, and on the online users, http://piratemc.com/online/ right click a head and go view image, look at the URL.

    They even have a secret hidden feature that isn’t listed on their website, to create a 3D version of your skin thats in an action pose:

    Just replace your username, and the size is at the end.

    http://cravatar.eu/3d/GodsDead/400

    Would give you:

    You can also render the image without the helmet on by removing helm from the url http://cravatar.eu/head/GodsDead

     

    For those that do want to have their username changed: http://piratemc.com/topic/piratemc-com-website-request-username-change-piratecraft-masterthread/

    #34609
    MCShovel
    Participant
    • Topics: 14
    • Replies: 68
    • Total: 82
    • ★★★

    @GodsDead,

    The large castle belongs to Ragnnarok. Ashimto and Cosmic_Kitsune (moonkitsune) are right across from the castle towards the aqueduct.

    The smaller claims are:
    queenjessie (115 days gone, 22hrs play)
    Firetomalex (104 days gone, 2 days + 19hrs play)
    Sven_Yorgen (11 days gone, 4 days + 22hrs play)
    jasonz09 (1 day gone, 11hrs play)
    SeanyBoo (3 days gone, 16hrs play)
    OdinGungnir (4 days gone, 12 days + 13hrs play)

    @moonkitsune,

    Thank you so much for recognizing the 100+ hours I’ve poured into your area and nearly everything west of you for 1500 blocks. This has been my sole focus in game for over two weeks now. I can say I am very happy with the results and I’m glad players are noticing 🙂

    "Life is not fair; get used to it."
    - Bill Gates

    #34607
    GodsDead
    Keymaster
    • Topics: 795
    • Replies: 3344
    • Total: 4139
    • ★★★★★★★★

    @mcshovel – First of all, thank you for what you did to spawn! It has not looked this nice in at least a year, and makes it a lot easier to expand. I haven’t had the opportunity to check out the claims on the island yet; I’ve only gotten on a few times since you edited them and only to work on the landscaping on the mainland. I am sure that it should not be any issue at all. I am building a village primarily for new players, and am planning to build a few small buildings on the island that would be useful (armory with an anvil, library with an enchantment table, etc.), and where that happens to be can be flexible. However, if you would rather use the island for other purposes, I completely understand. I will hold off building on it for a bit until a decision is made. @godsdead – I think that including the island with spawn and having pirate-themed builds for new players is a really cool idea, and I’m totally fine with that. I was planning on building a few small things there, but I can easily change where that will be as nothing is built yet (except for the bridge, which will be easy enough to take down). Just let me know what the ultimate decision is!

    We have regenerated all around spawn 3-4 times in the last year to completely fresh land. So has CallieMav. Im glad our hours and hours doing this went noticed :/

    So @MoonKitsune you live on this island, do you own that big castle on it? Who else lives there? Would be good to figure out whos active there.

    #34590
    Kitsune
    Participant
    • Topics: 25
    • Replies: 104
    • Total: 129
    • ★★★★

    @MCShovel – First of all, thank you for what you did to spawn! It has not looked this nice in at least a year, and makes it a lot easier to expand. I haven’t had the opportunity to check out the claims on the island yet; I’ve only gotten on a few times since you edited them and only to work on the landscaping on the mainland. I am sure that it should not be any issue at all. I am building a village primarily for new players, and am planning to build a few small buildings on the island that would be useful (armory with an anvil, library with an enchantment table, etc.), and where that happens to be can be flexible. However, if you would rather use the island for other purposes, I completely understand. I will hold off building on it for a bit until a decision is made.


    @GodsDead
    – I think that including the island with spawn and having pirate-themed builds for new players is a really cool idea, and I’m totally fine with that. I was planning on building a few small things there, but I can easily change where that will be as nothing is built yet (except for the bridge, which will be easy enough to take down). Just let me know what the ultimate decision is!

    - Solo player -

    #34582
    Ketoh
    Participant
    • Topics: 21
    • Replies: 522
    • Total: 543
    • ★★★★★★

    Here you go GodsDead. This bug is in 1.9.2 and allows piston heads to move the player when activated then Deactivated.

    Please do note in advance that this video isn’t entirely about the bug, but rather showing you what it is and how it works.

    Founder of the Coalition

    #34577

    In reply to: Circle Expansion?

    Wadsworth
    Participant
    • Topics: 50
    • Replies: 354
    • Total: 404
    • ★★★★★

    @godsdead I would LOVE the idea of a no-tp piratecraft world, that is, if you are talking of the current world, it would definitely make me wanna use some ships more often, and would really de-op some people.

    http://tsa6.us.to/pcbanners/1/Chasedillon123/Blocks%20Broken/Blocks%20Placed/Last%20Consul,%20First%20Emperor.
    Ω Former Consulate and Emperor of the New Romans Ω
    Vivat Rei Republicae
    ▲
    ▲ ▲

    #34573
    MCShovel
    Participant
    • Topics: 14
    • Replies: 68
    • Total: 82
    • ★★★

    Yeah, it is. That would be me or GodsDead unclaiming and destroying all shops built near warps at the moment. I’ve removed 5 claims and their contents in the past week or two.

    So where can you build a shop?

    Only in an already established base. If you want to relocate, that is of course an option; however, I expect to see more than a single “SHOP” building.

    Only a HUGE distance from any /warp. If you are more than 1000 blocks from a warp you are probably good. Anything less, you should probably talk to me first.

    Crew home shops are allowed, provided they are either not open to the public (no easy way in) or they are sufficient distance from any /warp.

    You many not charge rent for shop space.

    If you see or know of a shop that violates this, please post the owner and coordinates here.

    "Life is not fair; get used to it."
    - Bill Gates

    Apple
    Participant
    • Topics: 19
    • Replies: 98
    • Total: 117
    • ★★★★

    When I first joined the Piratecraft server, I started to learn about it alone, without asking for help in chat or in the forum. I have read all the guides and, even though it was a little bit confusing to learn all the features of Piratecraft, I kept on building my own house and ship because, like most of you, I was fascinated by the world of Piracy.

    The issue is that I see a lot of deckhands joining the server for a couple of minutes, chatting and then quitting forever. They knew they were joining a pirate themed server and not a random server because of the ip mc.piratemc.com, so the they were surely curious about the world of ships and cannons, but something went wrong. They got bored or got confused, we can’t tell for sure, but they suddenly decided to stop exploring Piratecraft after two minutes.

    When I joined the server, I found it very, very confusing. I always played in SinglePlayer so I didn’t know anything at all about claims and plugins. Luckily I found the site guides and stayed here.
    The problem is that a lot of people are too lazy to read them. Piratecraft server and site are united and interdependent but some maybe don’t even know that the site and the forums are so important.
    I would suggest a larger advertising of the site in the game.

    We all spawned in a shipwreck. From there, you had to find your way with vain attempts to break some wood in the lands nearby, which are all claimed. You start there and are not sure about what to do. You have a book and some items. Books are great, but some find them boring.
    I would like to make a suggestion for the future. From 1.8, Minecraft can have first person text messages showing up on the screen of a player. I don’t know if you ever visited some big minigame servers, but some of them need to explain their brand new game rules in a fast and easy way.
    The key is to be quick and simple. When a player joins a minigame, his hotbar is disabled and he is teleported to a high position where he can see the whole game area and a central message pops up: “Welcome to x game”. Then he is teleported to another view with another message “The goal is to x”. Then another “Use this x in order to win! Avoid the x and stay alive!” Or thing like that. After 20 seconds, you have a clear understanding of the rules. It is set up usually to be showed for the first three times, then it stops popping up (because the player probably doesn’t need them anymore).

    Here are some examples I found on the internet.


    Piratecraft is not a minigame and needs much more information to be explained, which is always available in the forums and website, but a brief, quick, exciting teaser of all the Piratecraft features would be a good way to give good basics for the deckhands.
    Key topics are ships, cannons, ranks, warps, gates, money, admins.
    Wooden sign are pirate themed, but not efficient! They are small and limited. Player’s bases and shops have enough of them.
    When first spawning, a player could be teleported to a high view of the spawn with the message “Welcome to Piratecraft!”. Then a high view of a line of different ships sorted by rank with the message “Build and sail your own ships! Get high ranks for the big ones!” And a subtext “Go to /warp ships to see them! (A good next view would be showcasing a moving ship, maybe with a commandblock preset? But it’s too difficult I think and we can jump this one. Then the player can be teleported to a view of a set of cannons in line, sorted by rank and the text “Working cannons! The highest the rank, the more powerful the cannon!” and a subtext “Go to /warp cannons to see them!”. Then a view of armor stands and item frames, sorted by rank kits, with a message “Build, mine and kill in order to get a higher rank!” and a subtext “Go to /warp ranks to get more details”, then a view of the vertical/horizontal portcullis gates  with a text “You can build massive working gates for ports and castles!” and subtext “Go to /warp gates for further information”. A view of adimn’s heads with the message “Contact our admins for every problem” and a subtext “GodsDead, SuperGL, MCshovel, Austerity”.
    All these views need to be in close areas, otherwise the new player wll have to load a lot of chunks to see all the slides.
    The spawn can have a visible button to press so the deckhand can push it to rewatch the slideshow in case he missed something. The first time at joining the server must be forced though!
    These are raw modifiable examples, ideas. I could have just given the suggestion of the pop up teleport text, but somewhere I read that is better to write actual detailed proposals instead of gripes with no solution given.

    Also, I think the Cove town needs an update. Apart from the aesthetics, (all that oak wooden plank color isn’t that pleasurable), I would say that is a labyrinth. I struggled a lot to find the right way for the wood selling area and I had to annoy people to get some indications. I think the same can be said for the rest of the shops. While keeping the messy pirate theme, some better roads and coloured wool/clay blocks distinctions as street signs for the shops, maybe even item frames with shop’s selling items would be appreciated, at least by me.

    It is a lot of work. Maybe somebody already said this in another topic and I am sorry if I missed it. Or maybe this project wouldn’t be that useful. Thank you anyway for the attention and the reply.

    #34510
    RyanandCole999
    Participant
    • Topics: 2
    • Replies: 4
    • Total: 6
    • ★

    GodsDead and MCShovel I’d really like to get the sailor rank. If you want I can send screenshots and have a friend that can testify that I broke the blocks. As for the hours you can either check the server logs plus the same friend can testify since he was on for with me for most of the time that I was playing of the 24 <span style=”line-height: 1.5;”>hours and he was able to rank up to sailor and the blocks and time worked fine for him If there is a good time I can go on teamspeak with him or have him put a comment on this forum post. Whatever you want me to do to prove it I just rally want to get Sailor as soon as it is possible.</span>

    Sincerely,                                                                                                                                                          RyanandCole999

    #34381

    In reply to: Who regened my canal?

    GodsDead
    Keymaster
    • Topics: 795
    • Replies: 3344
    • Total: 4139
    • ★★★★★★★★

    @GodsDead well it was actually supposed to look like a natural river, Thames!? ? hence why it looked like a shit hole.. xD if it was filled with water it would look beautiful! Ill try my best to mark it all out, but to be fair, we didn’t have the entire thing dug out yet, so you do not have to fix it all. I also still need to have the Globe theatre moved to its right location.. Maybe If I mark that with one color of wool and another color for the river, would it then be possible for you to move that too?

    Ah then its not a canal its a river haha! This is what I wanted to know, as I have to use different tools to make a river opposed to a canal! The river will look better as it will be natural and blend in with the terrain better. I can move your Globe theater too.

    Heads up though, the plugin I use to do terrain editing isn’t on the server at present, it’ll be active after next reboot 🙂

    #34380

    In reply to: Who regened my canal?

    Bislo
    Participant
    • Topics: 67
    • Replies: 640
    • Total: 707
    • ★★★★★★

    @godsdead

    well it was actually supposed to look like a natural river, Thames!? 🙂 hence why it looked like a shit hole.. xD if it was filled with water it would look beautiful!

    Ill try my best to mark it all out, but to be fair, we didn’t have the entire thing dug out yet, so you do not have to fix it all. I also still need to have the Globe theatre moved to its right location.. Maybe If I mark that with one color of wool and another color for the river, would it then be possible for you to move that too?

    Founder of Port Hope

    #34364

    In reply to: Who regened my canal?

    MCShovel
    Participant
    • Topics: 14
    • Replies: 68
    • Total: 82
    • ★★★

    Oh crap 🙁

    Yeah, that was me.

    @Bislo, sorry about the confusion, I honestly thought someone griefed the land next to your build. I did check and nothing was claimed so I just made an assumption based on it’s looks.

    Tell you what, we can ask @GodsDead to lay this river in a few minutes, and with his tools it will actually look nice. Is the picture above what you want to turn into water?

    "Life is not fair; get used to it."
    - Bill Gates

    #34310

    In reply to: Cry Baby

    Ic3y ;]
    Participant
    • Topics: 36
    • Replies: 123
    • Total: 159
    • ★★★★

    @Geralt thats enough proof surely. Its Just rude and spamm


    @GodsDead

    unban?

    #34287
    ProWil
    Participant
    • Topics: 15
    • Replies: 342
    • Total: 357
    • ★★★★★

    If we get more builders, This could lead to possible events with customed swords,armor, diamonds,gold, gapples.. (courtesy of me of course :P) So get those applications in! And help GodsDead out!

    ----------------------------------------------------------------------------------------------------------------------
    ProWil (formerly Wilson Manzer),
    General Secretariat of The Papal State
    PirateCraft Veteran, circa 2015.

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