Search Results for 'RoMich02'
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Search Results
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Topic: Balancing PvP
It has Came well aware all across the Server that PVP is changing and players are leaving. examples of these are : Romich02, IcyWizard1, Percket, Ryder, Alvaro, and Many more. The problem is PVP is not the same. The 3 Major Problems are : Lag, New Events, and No siege.
The First problem is lag its key to the game. I am not sure if it’s TPS drops or most people are in the NA or what the problem is but there is clearly lots of lag. A suggestion is to move the server host to U.S. Most players are NA even though this could cost more it will bring more people back, Meaning more sales and I think you would profit off it. Also The TPS is almost never stable so the same solution goes here too. To change the server host. Players get mad when they get pot lag which for the staff reading this who don’t understand that here’s a brief explanation. On this server the main type of PVP is POT PVP which means you throw HP pots when you get low to heal your self. Sometimes because of the lag you don’t get healed or its seconds or minutes late. In the PVP community we call this pot lag. So there is a big pot lag problem. You can kind of tell why this can be aggravating. If you have Gear that took hours to grind then you die and it’s not even your fault.
The Second problem is the New events are to unbalanced. The new Iron Clad Shield is a great example of this. They are worth 1.5k-2.5k Which is very cheap for the value of it. Normally when someone has a mummy wrath and there under the strength II effect they would die in 4 Critical hits. A Critical Is is when you Jump and while your falling you do more damage. but with The Iron clad its either 6-8. That doesn’t seem like a huge difference however it is. Ask anyone who actively PVPS. My solutions Are either we can release a semi common event sword that disables the extra armor buff. This next one sounds silly but I think it may need to happen. It’s to Give everyone of them curse of vanishing. So The Value would sky rocket. while removing some from the game.
The Final thing to help bring back PVP is to bring back siege. This command is a crucial command for PVP. We Need it so people can’t just leave so easily. I know you guys are working on it but It’s been months and Other and I Are sort of getting fed up with it.
-Evan_Is_Tin_Foil (Aluminum123)
<p style=”text-align: right;”></p>Topic: MAFIA 1VS1 POTPVP TOURNAMENT
Hello all, mafia is proud to announce that we’ll be hosting the very first player hosted tournament on the server. We’re aware that nothing like this has been done before and therefore there may be some hiccups but hopefully things will go smooth. Without further ado, let’s get into it:
Entry Fee:
Each participant is required to pay 8 diamond blocks. You won’t be added to the tournament until your fee is paid.
Date:
The date still has yet to be destined, it’ll be decided once there’s enough participants, it’ll beprobablyon May 16th at 1PM EST/ 6PM GMT / 7PM GMT +1.The 1vs1 Tournament:
Each match will consist of 3 rounds, the first player to win 2 rounds wins the match. At the end of each round the winner will have to give back his opponent’s gear. It is your own responsibility to to have the pots you will need for the entirety of the tournament, each participant will get access to a room where he can store up to 8 chests worth of potions and XP bottles to fix armour in-between rounds. If you run out of pots too early no worries, there’ll be [buy] signs in the arena where participants can buy potions to refill. Everyone will get /accesstrust in the closed arena so pearling is possible.
Rules:
– No fighting each other in the stands.
– No event weapons.
– Rounds will not be repeated due to lag.
– Any broken armour/gear won’t be replaced
– Only normal arrows are to be used.
– The only pots allowed into the Colosseum are regeneration, strength, health, swiftness, and fire resistance (NO DEBUFFS).
– Each fight you can use your inventory of potions and nothing else, you may refill in-between fights.
– No Knockback II swords.
– 1 stack of pearls max per round. Don’t worry we’ll keep an eye on you filthy rule breaker.
– No golden apples of any sort allowed.
The Kit:
The recommended kit consists of:
– A maxed out diamond set (Protection IV, Unbreaking III)
– 16 Pearls
– A maxed out diamond sword (Sharpness V, Unbreaking III, Fire Aspect II).
– A stack of food of your choice
– 4 Strenght and Swiftness pots, 1 Fire Resistance, Healing potions.
It should look like this
The Prize:
1 Renamed Maxed out Diamond Set
1 Renamed Maxed out Diamond Sword
1 Infinity Mending Bow
Participants (will be updated as people pay their fee):
– GoldenMoneyz
– Official_Xerphon
– Khanye
– RoMich02/Murubutu
– grafando
– Zackbacon
Mafia members are not allowed to participate.
/msg Nationalistic (Nationalistic#6374) or Simbud (Simbad#9839) either in-game or on Discord if you want to participate!
Best worldwide pvper
Ganking noobs since 1876
Topic: Ship Battle 12 – Results
Results!
Very smooth going battle throughout, high turnout, good use of strategies, lots of ships, no crash or drama, pretty much a perfect battle. As with last time, we had 2 lots of 20 minutes of fighting, with 10 minute breaks in between, followed by 15 minutes of sudden-death. We had more than 30 people taking part split among 5 ships.
Participants:
- Scuabtuinne (indiaman) – Torkey (captain), Rivvur (navigator), Cappur, Curlyy, JUSAShrek1, Moossolini
- Shrek’s Hand (indiaman, previously Iron Duke)- Cosmickingjoel (captain), CraftyMastermind, J_H_Rogers, xxbeastjacob27, James_Games_, GingfulGlider
- Berlusconi (indiaman, previously Da Vinci) – Romich02 (captain), emielreijs (navigator), MinisterMoo, sarisinquatil, SpiderDeluxe, LiiGijn, SirSharky, catloverday1, +3 more
- The Crusader (manowar, previously Drifting’s Ship) – OmegaVenom1 (captain), SydMontague, MelonIsNotAFruit, Palmerageddon, _His_Dudeness, Elo106, ArminPlugin
- 4orange’s ship (galleon) – 4orange (captain), BLURP_, grafando ? +2 more
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Winners:
- Scuabtuinne – Won sudden death with 6/6 players left alive (100%)
The Shrek’s Hand – Drew first place with 6/6 players left alive (100%) - –
- Berlusconi – 10/11 players left alive (90.9%)
- The Crusader – Surrendered in second half of battle
- 4orange’s ship – Sunk in first half of battle
Honorable Awards:
- Most damage received as % of ship – The Shrek’s Hand (4orange’s ship sunk with little damage)
- Most damage dealt as % of ship – Scuabtuinne, dealing good amounts of damage thoughout the battle
- Most damage repaired as % of ship – The Shrek’s Hand, fixing large amounts of damage during 2nd repair break
- Most ships sunk/disabled – The Shrek’s Hand with 1 ship directly sunk (4orange’s ship)
- Most player kills – Scuabtuinne killing most players onboard The Crusader, very difficult to pick this one
- Most cannonballs fired – Scuabtuinne using autocannons at the start, and firing non-stop in sudden-death
Damage Report:
- Scuabtuinne – Received light damage throughout the battle thanks to mostly ranged engagements, good job guys!
- The Shrek’s Hand – Received moderate damage in first 4-5 minutes of battle from concentrated fire from 4orange’s ship, before turning around and sinking them. Also recieved moderate damage in second half thanks to Berlusconi and Scuabtuinne.
- Berlusconi – Received light damage in first half, and moderate damage in second half. Was largely repaired during the breaks.
- The Crusader – Received almost no damage in first half, and moderate concentrated fire in second half by Scuabtuinne, The Shrek’s Hand, and Berlusconi. The captain surrendered 2 minutes before sudden death started.
- 4orange’s ship – Chose to engage the disorganized Shrek’s Hand at the start, dealing good damage, but was sunk after 6 minutes from some lucky broadsides from the Shrek’s Hand. It sank largely intact.
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Next Battle:
Doing a mini fleet battle next week Saturday 8th September at 8:00pm GMT – same time as usual. The basis of that battle is that any team can have up to 5 ships competing (rather than 1 per team). Its just for some fun, and will be a little more chaotic 🙂
More info will follow shortly, gunpowder and projectiles will be provided. Ships used for this battle can be used again, but please bring any additional ships you want to use. Ty
Points:
1st place Scuabtuinne and Shrek’s Hand get 30 points, 3rd place Berlusconi get 10. Full points table is in group description above.
These points will be handed out to the ships, not the crews. So if you want your ship to get lots of points, be sure to use it again or modify it. You may re-name your ship, but I encourage you to stick with a name to avoid confusion.
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Crew History: Red Lotus, 0utlaws, Ottoman Empire, Xenon Empire, The Xanthian Order, The Asylum, Xenia
@XeronResults
Forgot to make a results post for the ship battle at the end of March, so I’m doing a double whammy here. Largest number of ships in battle, and utter chaos for me trying to get it to work haha – don’t worry, things will be different once the arena is created. A post will follow up on that shortly. Thanks for taking part everyone.
Both battles were split into 2 parts, with a roughly 15-20 minute break after 30 minutes of fighting. I can’t remember much from ship battle #9, and im really tired, so I’m only going to cover results. I know lots of people recorded this time – so that should be awesome.
Winners (Ship Battle #9):
- Teletub 2.0 – Myself and a few other people
HMS Ajax – Italians
USS Monitor – Moossolini, Blackshadow969
Shadow Voyager (sov copy) – TAS/CLTN - Unnamed Ship – Peppykiss365
It was a boring 4-way draw to put it short. I’m thinking of new ways to determine a winner, so I trialed a % of ship left victory method for ship battle #10. Due to the chaos and uncertainty of this particular battle, and the outcome, no winner will be declared and the ships will not be added to the tally of winning ships.
Results (Ship Battle #10):
- Giulio Cesare – Lego (captain), MagmaGolem, Valerio, Romich02, several other Italians
Shadow Voyager (sov copy) – CreeperMorderen (captain), Cysteen, Maximus_Terragon, Cappur, CrazyMoneyy, MinisterMoo (joined at the end), Kaithefireninja (joined at the end)
Phantom Narwhal – Astrobolt (captain), who else?
Iron Duke – Lazydog11 (captain), emielreijs, iBrowe, several other BE members and allies - HMS Ajax – GingfulGlider (captain), several other people
- HMS [something with A] – iBrowe (captain), Ic3y, few other people
- The Zucc – Kaithefireninja (captain), MinisterMoo, jmeatball
- [unnamed ship] – BLURP_ (captain), blackshadow969
It was officially a 4-way tie again, so i’m not adding any names to the tally of ‘winners’ in the description. However, I did measure the % of the orginal ship still left once the battle was over and handed out prizes accordingly. These are as follows:
- Phantom Narwhal – 93.4%
- Giulio Cesare (second one) – 85.5%
- Shadow Voyager – 80.2%
- Iron Duke (second one) – 72.4%
An apology.
I am aware that a lot of people enjoyed the battle, however I know of some individuals who may have misunderstood the rules and as such blown up ships with TNT, and/or killed crew members via boarding. This rule will be enforced differently in future, so sorry.
I would also like to apologize for the chaos, and the ‘unfair advantage’ that some crews had by having a brand new copy of their ship copied in during the break. Future battles will be held differently, and more organized with me being on full-time ‘ship battle moderator’ – so i won’t be taking part in ships battles in future directly.
Congratulations to all teams that survived the onslaught, and thanks for taking part. I’m looking forward to the screenshots/videos people have recorded! Godsy managed to record the whole battle and he may be able to use some of the material for a piratecraft trailer!
There will be a followup post in a few days explaining my intentions for future battles – including how to make it more organised, fair, and hopefully fun. I’ll have a chat with godsy, and lay out the possibilities for you guys. :))
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Crew History: Red Lotus, 0utlaws, Ottoman Empire, Xenon Empire, The Xanthian Order, The Asylum, Xenia
@Xeron