AzureParticipant
- Topics: 10
- Replies: 228
- Total: 238
- ★★★★
Remember guys, some of the features mentioned above are solely up to the creator of the movecraft plug-in.
@GodsDead can tell you more about the plugin specifics, and see which can be modified, but remember we are at the mercy of the developer.
PaulOnFireParticipant
- Topics: 133
- Replies: 1221
- Total: 1354
- ★★★★★★★
PVP-free zones are a double-edged sword. It’s good for the buyers who have to bear the brunt of griefing. It’s also good for the rascals who would, as Godsdead said, camp the shops and hide in the safe areas when people come to intercept them. Normal players would have fewer ways to stop or punish these players within safe zones – unless there was a way to make all aggressors lose their “safe” tag for a certain period of time after committing a crime.
Disabling PVP on a large scale would turn us into hippie towny server. Do we want to be a hippie towny server? Giving players the option to toggle PVP would cause abuse and destroy any sense of fun and danger this server has to offer. Forcing PVP players to play the PVE game is just as unfair as forcing PVE players to play the PVP game. Who would even activate PVP mode unless they meant to raid or kill?!
So I think Verhihax’ idea is fair middle ground: Choosing a set number of small PVP-free zones (shops) should be available to those who have donated for a town warp. Alternatively the prison system mentioned in Ma_c_hi’s post could be used to automatically send players who attack others in a shop zone to gaol.
Those who don’t donate can use the power of redstone to build relatively safe shops.
AnonymousInactive
- Topics: 16
- Replies: 103
- Total: 119
- ★★★★
I have decided that I do not belong here. What once seemed like a perfect server has turned out disastrous for me. I am super sad to post this, as this community of players is the best ever. Never before have I been accepted (or as I see it) and seen as a part of the group of players. Some of the reasons I am leaving include:
Serverwide dislike toward me (Mainly dorkito101 and crabriel, but I have had some of that) Maybe this was exaggerated, but it does make me unhappy.
Failure to make a permanent home, I feel this is the only way to stay.
Recent events, including Reptaria, WogWorld leaving(I cri), PVP dispute, and other things.
GodsDead, this server is amazing, I am not criticizing in any way, it just does not fit me. I would like to say this is the best server I have ever found. Due to this, I may check in occasionally. When I first came on was better than now, I am sorry to say this, but goodbye guys. It has been fun, and I will miss you all.
AnonymousInactive
- Topics: 16
- Replies: 103
- Total: 119
- ★★★★
No idea raven. @GodsDead want to lock/delete this? It has gotten unimportant and off-topic.
GodsDeadKeymaster
- Topics: 795
- Replies: 3344
- Total: 4139
- ★★★★★★★★
Not sure if this is a bug or not; but the chests at spawn no longer open. This is pretty inconvenient, I used to discard the kit parts I didn’t need in those boxes so new people who search about the ship could find them; but now that as well as trading at spawn via boxes is no longer available. @GodsDead is this some new glitch in the pvp free claim protection? Please check into it, I’d love to be able to put random goodies at spawn again!
I havent thought about testing Worldguard flags! This will be a bug, another one at spawn is the anoying double message when you leave spawn! I was going to re-make the spawn protected claim anyway to incorperate a road and that tree directly out of spawn, all the way to the second tree with the rail station, all this would be classed as “spawn”.
AzureParticipant
- Topics: 10
- Replies: 228
- Total: 238
- ★★★★
Not sure if this is a bug or not; but the chests at spawn no longer open.
This is pretty inconvenient, I used to discard the kit parts I didn’t need in those boxes so new people who search about the ship could find them; but now that as well as trading at spawn via boxes is no longer available.
@GodsDead is this some new glitch in the pvp free claim protection? Please check into it, I’d love to be able to put random goodies at spawn again!
WogParticipant
- Topics: 2
- Replies: 17
- Total: 19
- ★
Ok it’s a pirate pvp server, I get it but what I and all the other merchants do here is a service to all players. We cut the wood, mine the diamonds, dig the iron and gold smelt it into ingots. We grow the wheat, carrots, melon, taters and cane. We craft it into books, bread, armor and tools. We gather resources and from all over the map. We buy useless items from you so you will have a little in game money, we give away almost as much stuff as we sell. What do we get from it? Well, we enjoy farming, crafting, mining and building. We like helping new players as well as our old friends. So whats the problem?
Godsdead provides a spleef and pvp arena. There are many well fortified castles and ships brimming with canon itching for a fight. Yet there is an endless line of cowardly foul mouthed aholes that think defenseless shops are there to be sieged and defenseless merchants are there just to be ambushed killed and robbed. I have customers afraid to come to my shop because they are continually attacked and killed.
Until there is a no pvp rule in shops under penalty of perma ban or a no pvp protection that can be purchased or granted to shops I am done with fighting my way into and out of my shop and being ambushed and robbed inside while my shop is vandalized. It’s become unacceptable and is no longer any fun.
WogWorld
Ma_c_hiParticipant
- Topics: 19
- Replies: 63
- Total: 82
- ★★★
@GodsDead : “Other is a general maximum limit for all entities on your server.”. For me that mean it override the other settings if they are bigger. Not sure you should change this one.
I’m ok with the idea of halving misc btw.
GodsDeadKeymaster
- Topics: 795
- Replies: 3344
- Total: 4139
- ★★★★★★★★
Spigot should already have that kind of setting. It should be something like entity-tracking-range. The misc category of this setting “controls the range for item frames, paintings, dropped items, experience orbs, and sign text [to be rendered in clients]” ( http://www.spigotmc.org/wiki/spigot-configuration-spigot-yml/ ) Let’s see if @GodsDead can lower that value to limit those client lag spikes.
I was looking at these today, Were still on the defaults as the big “Does not improve server performance to change these values. These will only help client side lag when lowering these.”
Made me not lower these options, I will try lowering the values, these are the default options:
entity-tracking-range:
players: 48
animals: 48
monsters: 48
misc: 32
other: 64
how about I half misc & other and see how it goes?
As a heads up before someone already mentions it, entity-activation-range is already much lower that default.
Ma_c_hiParticipant
- Topics: 19
- Replies: 63
- Total: 82
- ★★★
Spigot should already have that kind of setting.
It should be something like entity-tracking-range. The misc category of this setting “controls the range for item frames, paintings, dropped items, experience orbs, and sign text [to be rendered in clients]”
( http://www.spigotmc.org/wiki/spigot-configuration-spigot-yml/ )
Let’s see if @GodsDead can lower that value to limit those client lag spikes.
BisloParticipant
- Topics: 67
- Replies: 640
- Total: 707
- ★★★★★★
As most people in here know, item frames are known to cause massive lag, whenever you look in their general direction. This creates a problem for the shop owners of the server because thier shops get turned into “lag hell”, at least my town do.. 😀
It’s not nice to go shop when you have low fps and with the increasingly dangerous threat of being ambushed at one of the shop, it would be nice if you could defend yourself properly, without lagging to death.
So i have no clue if @godsdead or any other staff is aware of a fix, but i tried to search around for it myself and i found this topic:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1279127-1-4-6-1-4-7-sign-lag-fix-major-fps-boost-for-some
now in the title the versions are outdated, but further down in the post it looks like there is a 1.8.1 version. I haven’t looked into it further myself, since i have very little experience with mc mods, but i thought we could test the mod out on the server and see if it actually works. Item frame lag is a well-known issue for large servers with an economy plugin but idk, how they cope with it.. maybe this will help our server a bit?
BenParticipant
- Topics: 8
- Replies: 61
- Total: 69
- ★★★
@godsdead this is just getting stupid… some people like jettyman seem to have nothing better in their life than to swear… he abuses caps and doesent accept that you are allowed only 2 or 3 per sentance… Im annoyed because whenever i log on the whole chat bar is filled with threat caps and swear words.. here are some screenshots
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3kajParticipant
- Topics: 1
- Replies: 10
- Total: 11
- ★
GodsDead I support that too! 3kaj your doomed!
lol
why stop there? let’s protect the whole map from PvP! then the server will be a building paradise! yay
https://www.youtube.com/watch?v=VLhZ52vVK-I
AnonymousInactive
- Topics: 16
- Replies: 103
- Total: 119
- ★★★★
@GodsDead I support that too! 3kaj your doomed!