Search Results for 'GodsDead'
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AuthorSearch Results
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November 30, 2014 at 9:41 pm #6166
In reply to: Livemap Showing Claims
Items do not despawn if no one is close enough for the chunk to load.
I died once WAY far from my base, over 3000 blocks through ocean and land. It took me over an hour to fight my way back… and my stuff was still sitting there, because no one else had been in the area.
November 30, 2014 at 5:27 pm #6137In reply to: STAFF HELP ASAP
The fact that you have hacked before does not gibe you a best start. We can not trust that you will not do it again after you have “changed” your ways.
There’s plenty of sayings I would reel off.
Gather your info and prove that you did not hack. Do it maturely and well mannered. Promises can not be made. But prove yourself to Godsdead that youre legit.
November 29, 2014 at 1:07 pm #6047In reply to: Missing sheep and negative claimblocks
I think I might change my forum name back to GodsDead, I didnt get notified of people linking to @tom hence the no replies! Gotta use the username @GodsDead !
So sorry for the late responce.
First of all @bislo1 one tick happens every 0.05 seconds, so 13 ticks is 0.65 of a second.
Now, initially it looks as though the plugin has butcherd everything, this didnt set it to the limit, I think it started off aggressive, can you all please fill your farms back up (With my help if requested) and see what the limit is, It should be 50 of each animal, unless im not understanding the plugin correctly; I am yet to get a reply from the developers.
The reason for this is, people are creating un-natural farms. If people are cramming in hundreads of animals into one pen, its going to create lag.
Now chunk sizes are not that big, from the wiki;
They are 16 blocks wide, 16 blocks long, and 256 blocks deep
This also lists “how to find chunk edges” using F3.
I am still trying to work out how this plugin has worked, Since it didnt effect the farms at all that I looked at.
November 24, 2014 at 6:06 pm #5917In reply to: Suggestion: More directional signs in Cove
@godsdead yeah no problem; Markus will have to teach me how to do colored signs, I never have ^-^;;
November 24, 2014 at 1:45 pm #5905In reply to: Suggestion: More directional signs in Cove
I have two screenshots of Blus4fr calling GodsDead stuck-up and refusing to adhere to speaking English in the main chat.
https://www.dropbox.com/sh/mcozoxc3xyfw7nt/AAD4Gbtop1kduSkGWe6CDVuHa?dl=0
November 3, 2014 at 8:44 pm #5332In reply to: (Im back!) Holiday for 7 days (Offline)
^ What everyone else said
Good stuff on the Forums Godsy, alos wb 😀
Remember way back when? I suggested something like 3 diff ship classes, speed, agility, firepower? Ya. I followed through on that conversation.. if you don’t get the concept just pm me. @GodsDead
Retired Pirate 6/25/14 -- 6/15/15
November 3, 2014 at 4:11 am #5324In reply to: Almost done
Anonymous
Inactive- Topics: 18
- Replies: 91
- Total: 109
- ★★★★
October 19, 2014 at 1:14 pm #5161In reply to: [suggestion] Longer teleport cooldowns
@GodsDead This is a great idea! By encouraging player made travel system you boost the RPG element of the game; making the Pirate Themed play style more effective. Also since this is a Mature server we should constantly be working to make aspects appealing to the mature players that make this server’s community what it is; by enforcing this rule we do scare away some newer players- but these are only the uncommitted players that see this server as just another Survival one. So it’ll cleanse away future trouble makers/arguers/ spammers/ etc. However: don’t you think 10-20 mins is a lot? I think we should start off slow because it will be a big change.. people will have to build ships and get started to using them. So maybe we should make it 5 minutes for the first 2 weeks while players adjust; then make it 10 minutes when we’re all warmed up to the idea.
Retired Pirate 6/25/14 -- 6/15/15
October 17, 2014 at 5:51 am #5143Topic: [request] Team chat
in forum Requests & SuggestionsAnonymous
Inactive- Topics: 18
- Replies: 91
- Total: 109
- ★★★★
Ok gods I know ur working on the team plugin thing but can we have a team chat to! 🙂 I mean I think a lot of people would agree it’s a good idea! 🙂 please think about it, thanks @godsdead
Long live the Queen
October 15, 2014 at 1:45 am #5131In reply to: ANIMATION TEST
Anonymous
Inactive- Topics: 18
- Replies: 91
- Total: 109
- ★★★★
Kk gods I’ll make sure I get all piratecrafts most known people and put em on the picture, I’ll make 8 banners the first 4 is staff of piratecraft and the other 4 is people of piratecraft
give me about 2 days and it should be up on latest topics or mabey even tonight I’ll see what I an do but defiantly check within 2 days
October 13, 2014 at 9:03 pm #5114In reply to: The big fat request thread
@GodsDead @Markusi13 @Iamthereaper89 @SuperGL
Would this work, aided by custom plugins?
(Also for the NPC Trade Ports thing, I was thinking of along low value trade signs, that go the “server” or an “administrative” account.. if that’s possible)Retired Pirate 6/25/14 -- 6/15/15
October 13, 2014 at 9:00 pm #5112In reply to: new player account
I’m glad you resolved your problem quickly; if you need any other bit’s of help, do some of the help comands, look at your Bible, /kit bible , talk to a Staff member if they’re online (SuperGL, GodsDead, Iamthereaper89, Markusi13) and then go the forums.
Retired Pirate 6/25/14 -- 6/15/15
October 13, 2014 at 7:36 am #5093In reply to: October Build of the Month 2014
The arena of Port Royal.
Coords: 278,65,1243
Builders: Me, Godsdead*, Markusi*
Info: First spleef arena, first player made arena, ect.
*Sorta
October 10, 2014 at 6:17 pm #5043In reply to: The big fat request thread
I feel like I have to give more credit to Wog, xD When I killed him he said he was a peaceful merchant; and that got me thinking – there isn’t too much of a Merchant aspect to this game: like ships/trades/and stuffs so I felt kinda bad for Wog
ALSO (And a bit important too xD ) I just realized there is a flaw with the NPC store: which means thus; players get money; more money; this money goes to Player Driven shops: people get MORE and MORE and MOOORE money until everyone has Money and Money becomes worthless. Soo…. and add-on to the whole NPC Trade Port thing is there should be a Tax on the amount of goods you sell AND the place you sell TOO.
Each Trade Port should have a diverse variant of prices for goods, and with this I came up with another idea: a Server Event this time though. Every know and then, a randomly generated “Merchantile” ship will sink unexpectedly in the Ocean.. players have 1 hour to find the Ship and loot it’s assorted goodies before it is claimed by the waves.. these Goods can mean Trade Items: Crafting Items: Ores: and maybe 1 not so “Rare” tool. Or maybe the Merchantile ship is filed with crap. Idk. Maybe it’s a clever trap by other pirates! Or maybe not. 😛
@GodsDead My head is literally going to explode with so many ideas… and please don’t shoot this down: or the NPC village thing down they are great ideas, and if there aren’t Plugins for this: we could make our own Custom plugins! We could even have a contest for our hidden dev’s out there in the PirateCraft community so we can make these plugins reality!Retired Pirate 6/25/14 -- 6/15/15
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