Search Results for 'GodsDead'
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June 7, 2016 at 9:29 pm #35853
In reply to: Jaden317 and ParkMan_01 Afk Pool
Wow…
I’ve never built one of these, but say I did, I would at the very least, put in the effort to ensure light levels were kept low, and that at the very least, the door was locked, and the room built out of siegeproof blocks.
They’re literally a new level of stupid. @mcshovel @godsdead you two are the more active atm
June 7, 2016 at 7:41 am #35822@Godsdead sorry for my later response, my forums activity is always a pain in the butt to access with my computer. Anyway, thank you once again for working your magic. I still have no idea how plugins and all that work. But, if there’s anyway I can help, I’ll be delighted to do so. Also, what did you ask of me within your first paragraph? I don’t really know how to do any of that, maybe ask a more experienced donator.
Thanks for fixing the title, it was a bit of a sloppy job on my part. Anyway it looks very formal and hopefully (since you’re a magician) cast a spell on the computer and make the expiry date thing work 😀 Thanks for getting right on top of it and answering it too! I have no idea how you get through all the ban appeals and requests, I know I couldn’t do it.
"Don't ask questions and we will tell no lies,"
~~~First Shop Owner at Ae0's Island~~~
~~~A Proud Outlaw~~~
Crew History: NAVY, EE, SPQR, Outlaws, Creed, CoV, Creed, Solis, EE, Elite, CIU, NRD, EE, VIK, NRD, Outlaws.
~~~^Too Many Crewz^~~~@GodsDead<b></b><i></i><u></u>
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~Life Is what you make it
Price Of The Elven Empire=============================================================================
~Life Is what you make it
Price Of The Elven EmpireJune 5, 2016 at 9:29 am #35754In reply to: Angry Ice- Rank Problems
June 4, 2016 at 6:20 pm #35736Topic: Angry Ice- Rank Problems
in forum Bugs & GlitchesJune 4, 2016 at 2:13 pm #35725In reply to: Requests to Regenerate Land
Ah, this is perfect! My town is literally a war-zone! UserName: ToxicKingRS Coordinates: X: 2,077, Y: 63, Z: -3,256. Thank you! @godsdead
Must have already sorted this! Area looks great! Love the castle!
Coordinates: x=-399, y=67, z=1,016 (I just want the small island to be regened) Username: Astrobolt Notes: I have some claimed area near this (the island is not claimed) so please don’t regen anything that I have claimed. Thanks, Astro
Island regenerated, I moved the ship out and then back in again as I thought that might be worth saving.
I just had a question about regenerating land, so I hope its ok to ask it here, since its related and all, anyway, how deep does the regen go? thanks!
Depends on the reason, you can request it go from bedrock to skylimit, its one command to select all that! So its possible, whats the reason?
June 3, 2016 at 7:29 pm #35703In reply to: The Piratecraft Map V3.
@paulonfire and @crazypirate1 Thank you, very useful. I will sign “Wind” as “Wind” for now, maybe one day the name of the founder and of the city will pop out. @souldin1 Thank you, I was waiting to know what happened to the Crusaders of the Void. I will add Khaos for the June Piratecraft Map. May will stay as it is for history. One day you will be able to see how the server’s face changed through time. Do you know if there are other remarkable crews who were formed after splitting from Cov? @godsdead Sadly I knew the graphics were overdetailed, overtextured and unclear. It resulted more in a painting rather than a practical, useful map. Thank you for the material, I would probably choose the custom weapon pin in order to keep the map in a pirate theme. Also, the current town names in the icons are too small, I will probably just add a number instead right next to the pin that you can then check on a separate list with settlement names for each number of the map. The problem of the crews up right are the textures on them, not the font itself, but I will see what can be done to maximize the readability, probably a flat white colour with pins next to them. A second, minimalistic, clear, flat map is always an option. It would be interesting to have a fusion between the map and the wiki in this way: I don’t know if a site, a WordPress plugin, a software can do such thing, but imagine a page where you have this map with zooming tools like on Google Maps. Imagine that the town icons were coded to be working icons: if you move the mouse cursor on a settlement, a small window appears next to it with the name. If you click on it, you get redirected on the related wiki page, where you could find screenshots and description. It would be a general improvement in geography and history awareness. I don’t know how site coding works, so it will remain a small idea, at least for now. Would it be possible to do this for the current live map icons, as a start? They already show town names, can’t they redirect to wiki pages? Also, couldn’t a donator copy all the settlement locations found here and copy them on the live map? Temporary icons could be used while waiting for the owners posting the proper ones.
Ha, you just thought of an idea I had about 2 years ago, The new crew system is possible to put on the crews homes on the map with an additional plugin. This does not show all their homes around the map though.
It wouldn’t make much seance to have a second zoom-able map, our current map is run by a plugin called Dynmap, its possible to add anything to it, but not by players. and with how often crews come and die, it wouldn’t be practical to update, I was already considering showing crew homes on the dynmap, but im not sure if all the crews would want that information public.
June 3, 2016 at 7:08 pm #35700In reply to: The Piratecraft Map V3.
@PaulonFire and @CrazyPirate1 Thank you, very useful. I will sign “Wind” as “Wind” for now, maybe one day the name of the founder and of the city will pop out.
@souldin1 Thank you, I was waiting to know what happened to the Crusaders of the Void. I will add Khaos for the June Piratecraft Map. May will stay as it is for history. One day you will be able to see how the server’s face changed through time. Do you know if there are other remarkable crews who were formed after splitting from Cov?
@GodsDead Sadly I knew the graphics were overdetailed, overtextured and unclear. It resulted more in a painting rather than a practical, useful map. Thank you for the material, I would probably choose the custom weapon pin in order to keep the map in a pirate theme. Also, the current town names in the icons are too small, I will probably just add a number instead right next to the pin that you can then check on a separate list with settlement names for each number of the map. The problem of the crews up right are the textures on them, not the font itself, but I will see what can be done to maximize the readability, probably a flat white colour with pins next to them.
A second, minimalistic, clear, flat map is always an option.It would be interesting to have a fusion between the map and the wiki in this way: I don’t know if a site, a WordPress plugin, a software can do such thing, but imagine a page where you have this map with zooming tools like on Google Maps. Imagine that the town icons were coded to be working icons: if you move the mouse cursor on a settlement, a small window appears next to it with the name. If you click on it, you get redirected on the related wiki page, where you could find screenshots and description. It would be a general improvement in geography and history awareness. I don’t know how site coding works, so it will remain a small idea, at least for now.
Would it be possible to do this for the current live map icons, as a start? They already show town names, can’t they redirect to wiki pages?
Also, couldn’t a donator copy all the settlement locations found here and copy them on the live map? Temporary icons could be used while waiting for the owners posting the proper ones.June 1, 2016 at 3:21 pm #35612In reply to: [Bug] Crew chat duplicating messages
It is definitely a result of the latest update @godsdead . No clue where the problem lies within the content being updated, but crew chat and ally chat has worked fine up until today. I logged on yesterday afternoon (+1) and everything was working fine.
Awesome, see with that information I can pinpoint the issue and talk to developers to get it sorted.
June 1, 2016 at 2:29 pm #35609In reply to: [Bug] Crew chat duplicating messages
It is definitely a result of the latest update @godsdead . No clue where the problem lies within the content being updated, but crew chat and ally chat has worked fine up until today. I logged on yesterday afternoon (+1) and everything was working fine.
Founder of Port Hope
June 1, 2016 at 12:55 pm #35604In reply to: [Bug] Crew chat duplicating messages
This happens when you simply type /a join or /c join. /c and /a works fine. If you leave either crew chat or ally chat, then you can also type in public without the bug.
Founder of Port Hope
May 27, 2016 at 11:08 pm #35428http://tsa6.us.to/pcbanners/1/Chasedillon123/Blocks%20Broken/Blocks%20Placed/Last%20Consul,%20First%20Emperor.
Ω Former Consulate and Emperor of the New Romans Ω
Vivat Rei Republicae
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▲ ▲May 26, 2016 at 11:03 am #35320In reply to: Yeti Yarns – Character
Wow thanks guys for the encouragement. I must say I wasn’t sure anyone would take the time to read the mini novel of a post. hahaha
And @GodsDead that Quote is spot on. Our attitude sets the tone for how we and others around us experience life as well as influencing the quality of our life.
My wife started this thankfulness jar shortly after we moved here to help stay focused on the positives of life instead of letting the negatives overtake us. She writes down 2 or 3 things she’s thankful for every night and puts them in a jar. Then on new years eve we read them aloud and reflect on the good things from the last year. She is consistent 365 days a year. I on the other hand not as much but I’m trying to get better about it. She helps me remember to have a grateful attitude which helps me keep things in perspective and the negative junk at bay.
Thank God for good women to help tame us beasties 🙂
May 26, 2016 at 12:33 am #35290In reply to: [Idea] Crisoming
@GodsDead ah, well the idea is for it to be smashed, thats why i was confused
http://tsa6.us.to/pcbanners/1/Chasedillon123/Blocks%20Broken/Blocks%20Placed/Last%20Consul,%20First%20Emperor.
Ω Former Consulate and Emperor of the New Romans Ω
Vivat Rei Republicae
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