Exp Requirement in Ranking Up
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Tagged: Rank Requirements
- This topic has 17 replies, 10 voices, and was last updated 9 years, 2 months ago by Jack.
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February 15, 2015 at 2:20 am #8988
I didn’t die for 4 months and i had about 90ish xp levels adding on to my 110 i already had on a sign was wonderful. 😀 And on the ranking up too hard who ever thinks that is crazy Ive currently played where you have to rank up by kills and money final rank is 430 kills and 2.1 million and kills reset every rank. Piratecraft is always been a great rank up system and it will continue to be so 😀
Lucky you will be missed 🙁
February 15, 2015 at 7:02 am #8995Maybe you could track the amount of xp ever gained instead of the amount you currently have.
(Like the “XP Gained” group on the Statistics page) (If that’s what that does)
Then just raise the amount much higher so it’s nearly just as hard to get but isn’t as frustrating for players when they die and lose ALL their levels.
This would stop players from being able to just get free levels from a friend to give right back after ranking up. (They have to kill the monsters themselves) As long as buying xp from signs doesn’t add to the xp gained.
(I’m assuming you’ll think of some reason not to do this, though)
February 17, 2015 at 10:19 pm #9117That was my original idea, change it from “Have 60 xp levels at one time” to collect a certain amount of xp total.
Loves to build neat creations, plunder on the open seas, and using correct grammar
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