[server project] New spawn & tutorial build at /warp west – Need builders!

Home Forums Community Build Projects [server project] New spawn & tutorial build at /warp west – Need builders!

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  • #38494
    GodsDead
    Keymaster
    • Topics: 794
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    • Total: 4137
    • ★★★★★★★★

    Piggybacking off this post from Apple http://piratemc.com/topic/suggestion-brief-slideshow-for-newcomers/

    We need a new spawn, new tutorials and a quick new player intro fly around.

    I tested a plugin today that would allow the slideshow tutorial idea from Apple, sadly it was broken, there are many ways we could still do this, I think first things first we need a list of per-written messages ready to populate the plugin, I’m not entirely sure the titles and subtitles will have enough information.

    What I find daunting is when you first join a server and server chat is just moving at a crazy pace, they don’t get a change to read the motd, its like server chat needs to be stopped for them aswell to not distract and get some basic information across before they can start writing in chat, what needs to be included for every new player?

    Things I can think of for the slideshow title tutorial (In order)

    1. We are a pirate themed survival server with fun mechanics
      Survival gameplay with additional plugins to expand on survival (Can someone think of a better intro?)
      – Player hovering over spawn ship
    2. We have working Ships and Cannons
      You can build your own or buy a pre made one
      – demo of a moving ship and cannons firing
    3. We use GriefPrevention to protect your builds
      You start with a chest that will auto protect your first build, then you will need a golden shovel (This is way too long..)
      –  player is TP to a location with a protected build with terrain blown up and on fire around it
    4. We have working Gates & Bridges
      You can build these yourself
      – TP to moving bridges and gates of a build automatically
    5. We have custom brewing (Not sure this needs to be included? too much info)
      For brewing Grog
      – Teleport to a room with all the brews on the wall and barrels etc
    6. You can get started by leaving spawn in any direction
      Or use /map and pick a /warp to get further out from spawn
      – player has a Birdseye view of spawn, then gets dropped in

    Spawn re-build at /warp west

    The entire spawn needs to be remade, there is no natural “Flow” for new players to follow for learning the basics of PirateCraft at all, its just random signs here and there, and then random tutorials at the cove, I want to move spawn entirely and have all tutorials on one island /warp west

    I want to move/re-build all the current tutorials onto this massive island, into some sort of tutorial pirate seaside town, this gives us an area for demoing working ships (I could spawn a massive lake in the middle of this island) and all tutorials.

    This new spawn will need to be community built, I can setup an entire second server just to get this built in creative is this makes life easier and gets the project done, either that or what might be better is just using what we have, and having a build team that has access to a build room full of resources and fully trust everyone on the team to not just loot it all, this could be accomplished by having a spawn build leader, than can trust people onto the claim, the area could be PVP free to stop any drama. we could have a wiki of rules to follow for the build, a discord channel dedicated, a TS channel dedicated.

    2 things need doing;

    1. Rebuild a whole new spawn with a boat-load of new signs
      1. we have a spawn ship (that’s already made) that has a basic overview
      2. Leaving the ship onto The island has a path you can follow to buildings, each is numbered and color coordinated, with arrows pointing in a direction to not get lost, each building explains in more detail/demos/tutorials for each guide of the server.
      3. All warps can be moved to these new tutorial from the cove to the new locations
      4. The tutorials will be simple and straight to the point, each will also have a button to open up the corresponding website page, and also link directly to the /info pages that are scattered around too.
    2. We have a quick overview tutorial that flys new players around in a slideshow fashion with titles and subtitles before it drops them into spawn (It will need to have a skipable feature and do this in less than a minute as people do not have patience)

    Who?

    This will need a project leader, that cant be me. Someone who can organize all this. We do already have a Builder team run by @paulonfire, but Im not sure if Paul can take on any more projects? Paul give me a shout if you want to manage something of this scale or have someone in mind that would be a good candidate. So first call goes out to everyone on the Build team.

    I need a teamleader for this project that won’t just bail or get board or start it and just not bother completing the project, I need someone that will see it through!

    Builders, this will take a lot of effort, and coordination and planning, we have already started this build and already laid out some footing for builds, builders will be doing the work, to make this look like a pirate town on the seaside, you will need to be able to work together to create a town that all follows a build style of Shanty Pirate town/Ruins of an old civilization that was there before them (Or got a better theme idea?)

    Whats our incentive to build a new spawn?

    First of all, recognition for doing each section, I suggest we have a section that is dedicated to whos built what, so we have a log kept on the Wiki so we can track everything each person has done so then we can have a fall of fame.

    Other than that, All I can think of is a bunch of custom tools after its all finished, a ton of claim blocks, and a bunch of other goodies depending on how much was accomplished, this is why it will need to be logged by the manager of the project.

    Communication

    Special Wiki page for organization, Locked down Discord channel for builders only, locked down Teamspeak for builders only, I can even create a custom in-game channel just for the builders to talk in-game without having to leave your crew.

    Terrain

    I love creating custom terrain, I have the tools to create crazy or unique terrain, so we can make this really unique, want a volcano or mountains? a lake there? river there? I can do it with VoxelSniper and my Custom worldedit scripts.

    Also, I have a quick way of planting a ton of palm trees that are unique each time.

    Inspiration

    New Spawn Inspiration

    #38502
    Jmoo
    Member
    • Topics: 16
    • Replies: 100
    • Total: 116
    • ★★★★

    I’m down for this!

    A promise made is a debt unpaid.
    -Robert W. Service

    #38504
    ProWil
    Member
    • Topics: 15
    • Replies: 342
    • Total: 357
    • ★★★★★

    I’d love to be a builder! 😀
    This is an awesome project

    ----------------------------------------------------------------------------------------------------------------------
    ProWil (formerly Wilson Manzer),
    General Secretariat of The Papal State
    PirateCraft Veteran, circa 2015.

    #38506
    Wadsworth
    Member
    • Topics: 50
    • Replies: 354
    • Total: 404
    • ★★★★★

    Godsy, you know I’ve wanted to be a server builder for a long time, I can adapt my style to build pirate themed builds, and i would love to lead a server project.

    http://tsa6.us.to/pcbanners/1/Chasedillon123/Blocks%20Broken/Blocks%20Placed/Last%20Consul,%20First%20Emperor.
    Ω Former Consulate and Emperor of the New Romans Ω
    Vivat Rei Republicae

    ▲ ▲

    #38507
    Wadsworth
    Member
    • Topics: 50
    • Replies: 354
    • Total: 404
    • ★★★★★

    Also others can tell you I am a very reliable builder.

    http://tsa6.us.to/pcbanners/1/Chasedillon123/Blocks%20Broken/Blocks%20Placed/Last%20Consul,%20First%20Emperor.
    Ω Former Consulate and Emperor of the New Romans Ω
    Vivat Rei Republicae

    ▲ ▲

    #38508
    Jammin_Mas
    Member
    • Topics: 29
    • Replies: 230
    • Total: 259
    • ★★★★★

    Volcano overlooking a pirate town! That would be awesome!

     

    A endermite kicked my ass

    #38509
    AdmiralTrench
    Member
    • Topics: 10
    • Replies: 70
    • Total: 80
    • ★★★

    i would love to help!

    ☠If my puns don't kill you my lack of effort will☠

    #38510
    build1115
    Member
    • Topics: 14
    • Replies: 329
    • Total: 343
    • ★★★★★

    This would be my kind of thing! Looks like a fun project!  😀

    ~ I'm always right, when I'm not wrong...
    - Vice President of The Thirteen Colonies
    - Master Librarian at Covetown
    @GTerwilliger

    #38511
    PaulOnFire
    Member
    • Topics: 133
    • Replies: 1221
    • Total: 1354
    • ★★★★★★★

    Speaking for the build team and judging by the responses so far, I think this is an opportunity for the community to run this project like /warp east.

    Of course, anyone in the build team is welcome to help if they feel like it. We’ll discuss it among ourselves and then come back with a reply.

    #38513
    Kanube
    Member
    • Topics: 44
    • Replies: 212
    • Total: 256
    • ★★★★★

    To your point about new folks needing more information but not enough room or time to view it in the MOTD, perhaps you can put a special page under Guides, just for noobs, idk, named something like, ‘getting started…’ and then be able to link to it from in the game like you can with the live map.

    Really like the new spawn thing idea btw and the images. I’ll help where and when I can, just let me know when I’m online.

    K

    Brother Kanube, head of the Order of St. Ender, Watcher of the Void
    ~~~~~ from the dust of the void all is made, and to the void it returns~~~~~

    #38514
    iOdiwanKenobi
    Member
    • Topics: 60
    • Replies: 797
    • Total: 857
    • ★★★★★★

    Can I make a massive skull and cross bones there? Pixel art is my specialty, I have an entire world on PE if you want me to send you photos.

    Ironic

    #38515
    CaptainCracken
    Member
    • Topics: 44
    • Replies: 832
    • Total: 876
    • ★★★★★★

    id love to help, designing isnt my specialty as some of u may know ( 😛 ) but id love help doing the actual building if u need me :3

    -CaptainCracken

    https://www.minecraftskinstealer.com/achievement/a.php?i=5&h=Hey+Big+Spender&t=Spend+Over+%242k+on+Food[/url]

    #38516
    NickyB_123
    Member
    • Topics: 21
    • Replies: 380
    • Total: 401
    • ★★★★★

    Pixel art?  *cringes* (Personal opinion please don’t get triggered ;P Love ya odi)

    I say instead, a giant pirate skull/cave is built into the side of a mountain above the port much like in one of Godsy’s inspiration pictures. I would love to offer my building techniques and assistance if at all possible. This sounds like an amazing project!!!

    Here are a few of my initial thoughts…

    “Rebuild a whole new spawn with a boat-load of new signs”

    Pirate’s cove type deal, typical smugglers bay with port, various structures etc that tutorials can be easily integrated in (ie tavern for brewing plugin, pirate stockade for grief prevention and or bridge and gate mechanics.) This is what I imagine when pirates are called to mind and what may be an easy way to work in tutorials without them looking out of place.

    “The island has a path you can follow to buildings, each is numbered and color coordinated, with arrows pointing in a direction to not get lost, each building explains in more detail/demos/tutorials for each guide of the server.”

    Arrows shouldn’t be out of place obnoxious, yet must be clearly evident at the same time. Maybe custom signs that can be color coordinated in combination with Mojang arrow player heads could work best? Then a sign matching the color of the directional one is placed on or in front of the corresponding structure. This can navigate new players around the spawn easily as well as allow immersion into the piratey theme; preventing the cheesiness of obnoxious directional methods found in many mini game servers. Easy to follow yet tasteful.

    These are some ideas to get other’s thinking and collaborating ;D

     

     

    #38519
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3343
    • Total: 4137
    • ★★★★★★★★

    Pirate’s cove type deal, typical smugglers bay with port, various structures etc that tutorials can be easily integrated in (ie tavern for brewing plugin, pirate stockade for grief prevention and or bridge and gate mechanics.) This is what I imagine when pirates are called to mind and what may be an easy way to work in tutorials without them looking out of place.

    Yeah you’ve got it, but more beach, rugged feel, I wasn’t thinking brick builds.

    Arrows shouldn’t be out of place obnoxious, yet must be clearly evident at the same time. Maybe custom signs that can be color coordinated in combination with Mojang arrow player heads could work best? Then a sign matching the color of the directional one is placed on or in front of the corresponding structure. This can navigate new players around the spawn easily as well as allow immersion into the piratey theme; preventing the cheesiness of obnoxious directional methods found in many mini game servers. Easy to follow yet tasteful.

    Yeah I was thinking the custom Arrow heads with a sign aswell, I think what we need is a very simple “post” design we can reuse, like 3 blocks high, a sign and an arrow, a marker that they recognize as a piratecraft marker.

    yeah, you know from my style at the cove/spawn that I hate the obnoxious, all signs will need to follow the same color structure too, I use &9&lTitle here (blue bold) and then normal text on the other lines, all other random signs around the cove/spawn that do not follow this pattern are not mine!

     

    #38521
    MrDork
    Member
    • Topics: 111
    • Replies: 670
    • Total: 781
    • ★★★★★★

    @Godsdead, if it is needed, I can make a video tutorial using cannons, brewing, ship building, and the things that Piratecraft features.

    As for he MOTD: Maybe we could do something like all player chat is blocked out for minute(s), Showing the MOTD and possibly a link to the website and the tutorial (if I get the job)

    On a side note, I am not very good at building, but if you need me let me know. I’m sorry for not really including the build part, but builds are not my specialty.

    Hi

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