suggestion: PVP rules when on ships

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  • #54108
    Bislo
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    Also, I know having a crew on board is essential, but this doesnt fix the issue. Having a crew just holds cowards away.. the abuse is still existent, just not on those few voyages with crew on board and those people who sail in crews never see any resistance – if they do it will never be ship to ship battles. I’ve never ever seen it on here other than at events.

    intention is not to defend against boarders, its to defend against other ships, thats what we should focus pvp around at sea. It is minecraft and not all crews have large populations so fitting 5 man on a ship can be very tough for most – again why we see no ships, cuz its just too damn risky to set out and its hard to gather a crew.

    Founder of Port Hope

    #54110
    Agent
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    @Bislo1

    While I do love the idea of getting it so ship battles are more common (because more ship battles via cannons is always fun), I don’t know of a good way to enforce this.  Now if the enforcing problem was solved, then maybe we should do this.

     

    TheAgentGamer

    His Majesty Crowned Minister of the Imperial del Lancastria

    TheAgentGamer

    ~His Majesty Crowned Minister of the Imperial del Lancastria~

    #54114
    CaptainCracken
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    “yes of course ill just be polite asf when i board a ship, bring some tea and biscuts with me as well. If the people dont let me on board ill wish them a nice day.”

    ^ what pirate would do this

    -CaptainCracken

    https://www.minecraftskinstealer.com/achievement/a.php?i=5&h=Hey+Big+Spender&t=Spend+Over+%242k+on+Food[/url]

    #54116
    Bislo
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    “yes of course ill just be polite asf when i board a ship, bring some tea and biscuts with me as well. If the people dont let me on board ill wish them a nice day.”

    ^ what pirate would do this

    Do I or anyone say pirates should do this? I’m not saying dont board others and take their stuffs, i say dont blow the ship up in an unfair way.

    It’s again this one “oh im a fucking priate so stop whining and let me fuck with people cuz i can so dont ruin my fun”

    I’m growing ever so tired of this mentality that it’s a pirates thing to act like a douche, so thats your right.. Pirates did NOT swim around the oceans with tnt on their belt, blowing up other ships, they did so IN THEIR OWN SHIPS.. and very very very rarely ever blew up anyone just for the heck of it.

    No one ever asked you to be polite, I’m trying to fix ships cuz i can tell you they do not work as intended and in my 2,5 years of being part of this community, they never have. sad to say. it has been improved, but it still doesn’t really work, because the tnt, once it was lighters, lighters got rebuffed, now u guys just use fucking tnt instead….. way to trick the system, good job. Thats why i think the policing is the only way, cuz no one gets the hint.

    I would love if ships could work, but every time i want to talk about a fix, then “stop bitching, its a pirate server ffs”. Yes it is, yet you fuck it when blowing ships up the way u do, you use the tnt and abuse the ships mechanic, dont let it become what it can be – a ship to ship combat plugin… I get you just want the stuffs or see someone bitch about it in chat, but common..

    Founder of Port Hope

    #54121
    Silverstone
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    Hey, great idea! And while we are at it, let’s remove mobs as well since they are SUCH a big risk…

    Please tell me this isn’t a serious conversation… Player vs Player combat has already been limited thanks to anti cheat and the other million plugins that make it harder to fight people. Ships are hardly used anyway, let alone attacked. I get it, I’ve built ships and had them stolen, attacked, the whole nine. But the server was built off of the ability to sail ships and either raid or get raided. So far, no one does anything that used to make Piratecraft the server that it was. Fighting is now a thing of the past, no one as far as I have seen lately has successfully attacked someone, let alone have the drive to do it. Now we wish to eliminate yet another method of pirating? COME ON PEOPLE, play the game how it was intended to be played! Please, it has grown so dull and boring over the years of complaining. For Christ’s sake, if you don’t want to be attacked and lose your stuff, learn to fight back and protect it!

    I... I've got nothing... Carry on.

    #54122
    CosmicKing
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    I agree with this post and say that ship to ship pvp should become a thing so people get serious about ship designs and efficiency of fire power and defenses or maybe make Ships move faster, carry armor, and donors can’t /top on a moving craft.

    -make ship on ship combat a thing

    Governor in Rome.
    Former High_Capal Of TNRR.
    ==========================
    “To give up withought even trying is nothing but laziness”
    -ThePenguinGamer

    #54123
    Gildor
    Member
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    Sorry, but in what way would Bislo’s suggestion stop or limit pvp combat? Instead of having some invis player able to instantly destroy a ship, that player would now need to either get aboard and kill everyone on the ship or sail another ship alongside it to bombard the ship with cannonfire.

    To me, this seems like a step towards a more pvp or ship to ship based combat system on the sea. I certainly dont see Bislo complaining because he doesnt like being killed or attacked as you seem to be suggesting.

    ___________________________________________________________________________

    Ex Prime Minister of the British Empire

    Crew History: TEE, Delta, Enigma, BE

    #54129
    Bislo
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    “yes of course ill just be polite asf when i board a ship, bring some tea and biscuts with me as well. If the people dont let me on board ill wish them a nice day.”

    ^ what pirate would do this

    Hey, great idea! And while we are at it, let’s remove mobs as well since they are SUCH a big risk…

    Please tell me this isn’t a serious conversation… Player vs Player combat has already been limited thanks to anti cheat and the other million plugins that make it harder to fight people. Ships are hardly used anyway, let alone attacked. I get it, I’ve built ships and had them stolen, attacked, the whole nine. But the server was built off of the ability to sail ships and either raid or get raided. So far, no one does anything that used to make Piratecraft the server that it was. Fighting is now a thing of the past, no one as far as I have seen lately has successfully attacked someone, let alone have the drive to do it. Now we wish to eliminate yet another method of pirating? COME ON PEOPLE, play the game how it was intended to be played! Please, it has grown so dull and boring over the years of complaining. For Christ’s sake, if you don’t want to be attacked and lose your stuff, learn to fight back and protect it!

    I’m so tired of the fact that you can’t understand that I don’t want to limit your chances of PVP.. I want to promote the use of ships by eliminating the use of tnt to blast boats to the bottom of the sea, I NEVER said you could not come aboard my ship and raid me, nor did I ask anyone to be polite about it.

    It’s so frustrating to try and make better changes to the server, because the response is always gonna be ” stop ruining PVP, it’s a pirate server ffs. Live with it!” It’s not piratey to swim around an ocean with tnt on your belt, stop using this as an excuse to absolutely everything, it’s so ridiculous..

    Why was fire spread on lighters rebuffed? I’ll tell you. It was to discourage players from jumping on others ships and burning them to the ground in secs, to level the playing field, to encourage the use of cannons, to encourage the use of ships.

    Did it help? no. Cuz you dont fucking get the hint, you just find another way of bypassing it, you just bring tnt instead, good job! Apparently the only way to limit the insta kabooms is to police the oceans or program the game to not let you blow up ships that way, cuz if you have the means to do it, then you will do it. Why? – because its easier and you dont have you risk your own ship.. But the plugin is fucking designed to be SHIP to SHIP, not SHIP to MAN IN THE OCEAN WITH INVIS AND AQUA BOOTS.

    I get it you think this is the only way to still get EZ kills and get angry kids in chat, but it’s not my fault PVP is bad on the server. Why don’t YOU guys start your own suggestion to how you want PVP to develop in the future if you’re so tired of how it is now? I can tell you i do see people get killed lots on the server, honestly. Only problem is when the OP players make god fights and die due to aac. Talk to staff about a fix, but don’t tell me I limit PVP by policing the oceans, cuz as you say yourself, NO ONE SAILS. Why is that, think for one sec please and tell me its not because every time someone leave port invis broskis show up to kaboom, 1 sec later byebye ship, go build a new one.

    I’m actually trying to improve PVP if you cannot understand the message.

    Founder of Port Hope

    #54130
    OfficialRS
    Member
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    This doesn’t hinder game play or pvp…It just incorporates the one feature neglected by the server; ship use, instead of destroying ships within minutes with tnt, it would require an intense ship battle or strategic placement of cannons in order to take down ships, which is alot better I think.

    ToxicKingRS,

    Leader of the Verussian Empire and the country Verussia.

    #54149
    Rivvur
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    The real thing killing ships is teleportation. *I am not suggesting teleportation should be removed.*

    Increasing the speed of ships would help, but there is absolutely no valid point to use a ship when you have teleportation. If only cannons can destroy ships, it would be necessary for a port or base to have cannons to protect itself.

    Another problem with implementing so cannons can only destroy ships is the recent implementation of the cannon limit. Captains now only get 50 cannons, and you only get 17 cannons as a boatswain. This would make it extremely difficult to protect your base if you are a low rank, and if you are a boatswain (15 days) and want to make a super big ship with 30 cannons itis literally impossible. Also, for Firstmate (30 days) and Quartermaster (60 days)you also only get 17 cannons.

    My personal recommendation is that the numbers are increased because it is outrageous if you have played for 60 days on PirateCraft (like me I have no life) and can only have 17 cannons. This makes the server in some ways, pay to win because captains have 50 cannons. For everyone’s information, the hardcoded limit on cannons is 100, which is what staff members have, so the limit cannot be anything above 100. @GodsDead @bislo1

     

    ---------------------

    Proud former leader of The Coalition
    Former member of build team
    ez got banned
    pirate veteran and yeehaw'er

    Crew history:
    BE, DELTA, CREED, SOLIS, TEMPLAR, PHANTOM, EE, TAS, VPS, CLTN, RoP, STRN, ARES, Horse, Mafia, Hope

    "Many of life's failures are people who did not realize how close they were to success when they gave up." -Thomas Edison

    #54153
    Rivvur
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    That’s fun, my response deleted its self. Here is a remake:

    The real thing killing ships is teleportation. *I am not suggesting teleportation should be removed.*

    Increasing the speed of ships would help, but there is absolutely no valid point to use a ship when you have teleportation. If only cannons can destroy ships, it would be necessary for a port or base to have cannons to protect itself.

    Another problem with this is the recent implementation of the cannon limit. Captains now only get 50 cannons, and you only get 17 cannons as a Boatswain. This would make it extremely difficult to protect your base if you are a low rank, and if you are a boatswain (15 days) and want to make a super big ship with 30 cannons it is literally impossible. Also, for Firstmate (30 days) and Quartermaster (60 days) you also only get 17 cannons.

    My personal recommendation is that the numbers are increased because it is outrageous if you have played for 60 days on PirateCraft (like me I have no life) and can only have 17 cannons. This makes the server in some ways, pay to win because Captains have 50 cannons. For everyone’s information, the hardcoded limit on cannons is 100, which is what staff members have. @GodsDead @Bislo

    The cannon limit is for a fact killing ships, because you can no longer make a gigantic port or ship unless you donate, which some people prefer not to do.

     

    ---------------------

    Proud former leader of The Coalition
    Former member of build team
    ez got banned
    pirate veteran and yeehaw'er

    Crew history:
    BE, DELTA, CREED, SOLIS, TEMPLAR, PHANTOM, EE, TAS, VPS, CLTN, RoP, STRN, ARES, Horse, Mafia, Hope

    "Many of life's failures are people who did not realize how close they were to success when they gave up." -Thomas Edison

    #54156
    Jammin_Mas
    Member
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    Captains now only get 50 cannons, and you only get 17 cannons as a Boatswain. This would make it extremely difficult to protect your base if you are a low rank, and if you are a boatswain (15 days) and want to make a super big ship with 30 cannons it is literally impossible. Also, for Firstmate (30 days) and Quartermaster (60 days) you also only get 17 cannons. My personal recommendation is that the numbers are increased because it is outrageous if you have played for 60 days on PirateCraft (like me I have no life) and can only have 17 cannons. This makes the server in some ways, pay to win because Captains have 50 cannons. For everyone’s information, the hardcoded limit on cannons is 100, which is what staff members have. 

    I dont find this an issue if you use the cannons clear command correctly. For example one day I was working on my sub and used 10 cannons for that. A few hours later three stooges appeared at my base and a quick cannons clear command allowed me to create 17 cannons at my base helping me defend it. Perhaps it is not the fact that non donor ranks need more cannons but that donor ranks need less! Anyways this is way off topic as bislo is talking about ships…not cannons.

    A endermite kicked my ass

    #54157
    Agent
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    Honestly i’m pretty sure that adding a little rules to pvp for ships would actually increase pvp, particularly because with some baseline rules people would be then fighting and battling with cannons and firing at each other in glorious battles for the high seas!  But of course that can’t happen right now due to the fact that if you build a ship and do a battle or possibly your just sailing around, some random person using tech that (seriously a pirate wouldn’t have invisibility tech from Harry Potter) is way to op would just sink it and burn it down, thus people don’t have mega battles on the high seas, which is sad because more high seas battles means more people fighting against each other.

    TheAgentGamer

    ~His Majesty Crowned Minister of the Imperial del Lancastria~

    #54258
    GodsDead
    Keymaster
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    This is a tough subject, and its back to the age old “How do we make people use ships more” and the answer is, people won’t without a reason to use ships, since there is teleport. we cant have trade as we have teleport and homes and being able to claim land. This is why we have been working tirelessly on getting a cross-server Hub and mini games started. we will have ship based games to have battles. We will at a much later date have a different type of survival that requires the use of ships.

    Its hard to police the type of thing you are asking, I have disabled fire spread, I have nuked TNT clusters to save ships from these attacks. I still think TNT clusters are too strong. as for invisible people hopping on board with TNT and wrecking a ship, thats the fun of being a Pirate!

    I suggest we have More ship spawns around the map like at cove, but at each corner of the map. I just need builders to make the locations, and make each themed. im sure Max has a backload of ships we could use.

    #54259
    Yr mama
    Member
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    Yeah true bislo i am totaly whit ya

     

    they should remove tnt cuz we got cannons

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