Siege
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- This topic has 6 replies, 3 voices, and was last updated 10 years, 9 months ago by Jon.
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May 28, 2013 at 1:01 pm #323
What are peoples thoughts about the /siege rule being active at present.
/siege is used inside a claimed area to attack a player that’s hiding inside their house, weak blocks will be breakable in this attack.
May 29, 2013 at 6:57 pm #350100% agree with siege especially on a pirate themed map!
May 30, 2013 at 9:26 am #352Awesome! That’s what I think.
Do you think Creatures should be protected in claimed areas? At present this includes all animals, which makes Dogs invincible during siegeing, the only option is to turn off all creature protection, but this means players would be able to grief farms by slaughtering all animals!May 30, 2013 at 10:22 am #353defo turn it off, invincible pets isnt good for game play, and let people grief, its a pirate game, its how things should be
June 1, 2013 at 1:16 am #413Yeah I gotta agree. Pirates didn’t pillage yer wheat and women but leave yer cows and sheep! Burn the lot!! Errr.. YARRRRR
June 3, 2013 at 11:51 pm #420Well, as an update the developer of girefprevention found one of my forum posts about it and released a “patch” for the latest development version, alas its not backwards compatible if I wasted to downgrade to a stable version, It does mean if i activate killing animals, people could come and wipe out farms when the players offline!
June 4, 2013 at 11:44 am #423i think thats fair tbh
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