/r is no longer hijacked! Minimum /pay is now £1
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- This topic has 12 replies, 8 voices, and was last updated 9 years ago by GodsDead.
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November 23, 2015 at 11:58 am #23953
Hey everyone a few small changes that could make all the difference.
You’ve all seen me rage at people hijacking my /r in game, this is infuriating! I’m sure a lot of other people also feel the same. /r now goes to the person you messaged last, otherwise the first person that messaged you. Which means if someone messages you when you are already in a conversation your /r will not be set to them!
Second small change; Minimum you can /pay someone is now £1, This stops the silly £0/£0.01.
I also updated NoCheatPlus and added a dependency for it that should be better at detecting bad people.
Changed the “broadcast” message to “Missive”
November 23, 2015 at 12:39 pm #23955This will be helpful indeed!
November 23, 2015 at 1:18 pm #23963I like alot :DDDDD
Founder of Port Hope
November 23, 2015 at 3:29 pm #23967/r is no longer hijacked! Minimum /pay is now £1!
I really thought that /r would cost £1 per use from that title. What a relief. 😛
November 23, 2015 at 3:42 pm #23970/r is no longer hijacked! Minimum /pay is now £1! I really thought that /r would cost £1 per use from that title. What a relief.
haha oops, bad title!
November 23, 2015 at 4:22 pm #23972Godz you have no idea how much this change to the server has made me happy its the things like this that make me enjoy pirate craft more =)
November 24, 2015 at 5:16 am #24021Over 20 somthing people today did /r and kept replying to me when I never said a word to them lol!!
i found out ani eats hogs now… Idk why someone would say that but
Mother and soul protector of the Elven Empire
November 24, 2015 at 6:16 am #24031By any chance, does messaging support a “cooldown” feature? One thing I am finding is that someone messages me I do /r to reply out of habit, and the message goes to someone I had a conversation with a while ago. It would be nice if after a set period of /msg inactivity, /r would reset and go to the last person who messaged you.
If it isn’t possible, it’s no big deal. It is definitely still a huge improvement over /r hijacking!
November 24, 2015 at 9:11 am #24036By any chance, does messaging support a “cooldown” feature? One thing I am finding is that someone messages me I do /r to reply out of habit, and the message goes to someone I had a conversation with a while ago. It would be nice if after a set period of /msg inactivity, /r would reset and go to the last person who messaged you. If it isn’t possible, it’s no big deal. It is definitely still a huge improvement over /r hijacking!
No, But I requested the feature for you!
November 24, 2015 at 9:36 am #24037Question, earlier on yesterday players were still able to pay each other $0.1. Seeing as so many items are worth precisely $1 as a stack of 64 items in player shops, wouldn’t it be useful to have the option of having $0.5 as a payment option to buy 32 of an item instead of 64? It would also allow any number to be divided by 2. At the moment, if you split an odd number, say $155, equally with another player, you can only divide it into $78 and $77 instead of $77.5 and $77.5!
November 24, 2015 at 10:14 am #24040Question, earlier on yesterday players were still able to pay each other $0.1. Seeing as so many items are worth precisely $1 as a stack of 64 items in player shops, wouldn’t it be useful to have the option of having $0.5 as a payment option to buy 32 of an item instead of 64? It would also allow any number to be divided by 2. At the moment, if you split an odd number, say $155, equally with another player, you can only divide it into $78 and $77 instead of $77.5 and $77.5!
2 things here, 1, the minimum pay isn’t working?
and secondly, yes thats a very valid point, I will make the change.
November 24, 2015 at 7:51 pm #24073thanks godsy!
when i saw the green missive text, i thought the missive donated XD
-CaptainCracken
https://www.minecraftskinstealer.com/achievement/a.php?i=5&h=Hey+Big+Spender&t=Spend+Over+%242k+on+Food[/url]
November 27, 2015 at 11:14 pm #24256@Edori_an A few days after your idea and me posting it to the developers, they have implemented it!
https://github.com/drtshock/Essentials/commit/ca387687a500a50bb704508518bdbe18f5ba2601
Not sure when it’ll be ready in a build, Ill give it another week and then push it live, remind me in a week on here 🙂
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