Moving to EU server and fresh start.

Home Forums PirateCraft Server Updates Moving to EU server and fresh start.

Viewing 15 posts - 16 through 30 (of 42 total)
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  • #982
    Anonymous
    Inactive
    • Topics: 14
    • Replies: 77
    • Total: 91
    • ★★★

    I’ll be there in the evening if you need

    #983
    GodsDead
    Keymaster
    • Topics: 794
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    • Total: 4137
    • ★★★★★★★★

    Cool, Im getting a temporary trial server too, so comparing will be great as the best won will host the new server, two birds with one stone this changeover.

    #984
    Anonymous
    Inactive
    • Topics: 14
    • Replies: 77
    • Total: 91
    • ★★★

    So what’s gonna happen? xD and what can I help with?

    #985
    TimHuisman
    Member
    • Topics: 21
    • Replies: 260
    • Total: 281
    • ★★★★★

    I can help the entire day!

    #986
    Crazy Pirate
    Member
    • Topics: 110
    • Replies: 1997
    • Total: 2107
    • ★★★★★★★

    well, I just cant wait!

    #987
    GodsDead
    Keymaster
    • Topics: 794
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    • Total: 4137
    • ★★★★★★★★

    I have a second server to test for a month, The bespoke control panel it uses is already better in every way, I have some errand’s to complete today before I can start work on setting up the servers from scratch, I will update this thread as I progress.

    #997
    GodsDead
    Keymaster
    • Topics: 794
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    • ★★★★★★★★

    Ok I setup a live chat channel for live communication, Its powered by IRC which means there are desktop clients or you can use the Web UI.
    You can get to chat Here http://piratemc.com/chat/ or from the Follow Us > Chat menu on the top of the website.
    We are on the freenode chat network (irc.freenode.net) and our channel is ##piratecraft if you want to setup a desktop client to chat (I have its open on my second monitor while I work on the server)
    I might setup a Voice server aswell, but that will need people to install an app and setup mic’s etc, which would be much faster to communicate in-game to test everything.

    #999
    Jon
    Keymaster
    • Topics: 12
    • Replies: 215
    • Total: 227
    • ★★★★

    Ok, so last night we made alot of progress!

    We have managed all of the properties for Grief prevention.
    some of the following are Noteworthy:

    . Wooden doors can be opened by anybody, inside and outiside of claims (Do not use them as your front door, unless you welcome thieves!).
    . Iron doors make a better front door, providin you use a button or a lever to open them, as they are restricted to people with access perms and above for your claims.
    .Pressure Plates are can be used by anyone, dont put one outside your front door, anyone can get in!
    . Trapdoors only work for people with access trust in claims
    . All containers (Chests, Ender Chests, furnaces) are accessible by anyone who manages to get in your claim, so make sure you dont let people get to your chests.

    We still havent got an Auto ranking system yet, we are working on one, but last night it wasnt a priority.

    We have tweaked the tool kits that the current ranks have.
    We are currently discussing Teleportation, do we keep it or not?

    does anyone have any requests for us to look into? we want it to be right before we release it to everybody!

    #1000
    Crazy Pirate
    Member
    • Topics: 110
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    • ★★★★★★★

    well, teleportation is fair, if you are at the right rank. Spawn to the cove/spawn (whatever it is in the new server) should be mandatory to all new players. But no other issues, other then if the trails for the new server is today, tomorrow, and the times…

    #1001
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3343
    • Total: 4137
    • ★★★★★★★★

    Thats another point, are we going to have landmark cities? We could have a north east south and west city around spawn… as landmarks…

    #1002
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3343
    • Total: 4137
    • ★★★★★★★★

    Were getting there, Going to try a new host.
    Loads of plugin configuration over the last few days.

    #1010
    Anonymous
    Inactive
    • Topics: 14
    • Replies: 77
    • Total: 91
    • ★★★

    Heard you’ve been workin your fingers to the bone, appreciate it lads, server’s gonna look great

    #1011
    Crazy Pirate
    Member
    • Topics: 110
    • Replies: 1997
    • Total: 2107
    • ★★★★★★★

    yeah, and about the landmarked citys? Maybe Tortuga, Port Royal, or something like that!

    #1023
    GodsDead
    Keymaster
    • Topics: 794
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    • Total: 4137
    • ★★★★★★★★

    They sounds great, I think we should have people in charge of each one, so they can hand out permissions to build in them.
    We’re getting there guys and gals, Trying to iron out a few problems got a few more plugins to test and find/setup the new world spawn then we can jump in.

    #1024
    Crazy Pirate
    Member
    • Topics: 110
    • Replies: 1997
    • Total: 2107
    • ★★★★★★★

    hopefully the server will be up and running by the weekend, if you need help on anything, testing out plugins, i’ll be on. Also, will the big towns/citys be survival built, or creative like the old spawn!

Viewing 15 posts - 16 through 30 (of 42 total)

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