make wars usefull
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awesomecowYT.
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July 19, 2022 at 10:31 pm #81208
currently wars are sort of useless so hopefully this change will change that
i think once you declare war on someone for every kill you get on a warring player you should take different amounts of money from the other crews bank depending on the rank (listings at the end). once a crew goes negative in balance the crew disbanded and all members that were in the crew can not join another crew for 3 months and anyone who leaves the crew during a war gets 100 dollars taken out of their balance and cannot join a crew for 6 months (any kicks would not count). the losing crew gets 3 random people in their crew, that died in the war, to have the other team complete access to their claims for 3 days (excessive griefing is still not allowed). I know some crews wont go to war which is why I also propose forceful wars where one crew forces another crew to go to war with them by paying 5k and all their deaths are worth triple the amount they normally are if no players are on for over an hour for 1 day that crew loses 500 from crew bal
New rules this would add
any unofficial crew joining is not allowedplayers can only be killed by rival team once per day to lose money any extra death will not do anything
deckhand-10
cadet-25
sailor-50
carpenter-75
gunner-85
boatswain- 100
firstmate-100
quatermaster-150
bought ranks will be 100 no matter what rank they are otherwise-Emperor of The Mayan Empire, AhawCow
July 19, 2022 at 10:47 pm #81209note
disbanding crew may be to much mabye make it so they arnt able to use features relating to the crew for maybe 3 months could be good
another thing is crew should at least have 5 active people before war can be declared with a crew bank of at least 1kand withdrawing from the bank wouldnt be allowed either
-Emperor of The Mayan Empire, AhawCow
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