border
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GodsDead.
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April 23, 2016 at 9:22 pm #33332
Will the end border be expanded in the near future? And will there be an announcement in the Forum for it?
The enemy of my enemy is my friendApril 23, 2016 at 9:28 pm #33334No plan to; nobody has even built in what we have. You just want the opportunity to get 1 or 2 items.
The impact of increasing the world border has a few things that are not thought about:
- The worldsize doubles, this means all backups double in size, when you keep 10 days of backups this gets ridiculous
- Nobody lives in the end
- Nobody builds in the end
- We have already got forum threads talking about methods to get elytra etc
April 23, 2016 at 9:51 pm #33346So if nobody lives or build in the end why wont the end map get regened after like 1 month? That everybody has the chance to get these sexy castles
The enemy of my enemy is my friendApril 24, 2016 at 12:17 am #33360So if nobody lives or build in the end why wont the end map get regened after like 1 month? That everybody has the chance to get these sexy castles
No plan to; nobody has even built in what we have. You just want the opportunity to get 1 or 2 items. The impact of increasing the world border has a few things that are not thought about:
- The worldsize doubles, this means all backups double in size, when you keep 10 days of backups this gets ridiculous
- Nobody lives in the end
- Nobody builds in the end
- We have already got forum threads talking about methods to get elytra etc
2 and 3…yet.
April 24, 2016 at 12:49 am #33367So if nobody lives or build in the end why wont the end map get regened after like 1 month? That everybody has the chance to get these sexy castles
Funny, if you read the forums, that was my suggestion. Then I actually thought about it; Im not going to regen the world so 1 person can MAYBE be in for a chance in looting 1-2 items? This is ludicrous, as i’ve already said, there are already much much much better ideas that have been talked about for item distribution.
Not carrying on a pointless thread, closed.
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