Search Results for 'Maddoxj70'
-
Search Results
-
Topic: Claim Removal
I wanted to reach out to the staff regarding a situation involving a ship I am building. I constructed the boat entirely myself, but a player has claimed part of it. A few days ago, my permissions for that part of the ship were revoked by the player, so I cannot continue to work on my ship now.
I understand that you might not want to unclaim something just because I want it, but I believe it would be fair for the ship to remain entirely in my ownership since I built it.
I’d really appreciate it if you could review the situation and help me resolve it, whether through unclaiming or providing another fair solution.
Coordinates: (-6460, 64, 571) | Owner: maddoxj70 | Last seen: 15 hours 9 minutes 3 seconds</p>
Thank you so much for your time and understanding.
Best, Kinich
The Sea Gulls have officially declared War on the EE for the following reasons.
Reasons:
-EE leader Mr Teub pursuades 4 Gull members to leave the crew and loot before leaving.
-EE members with the help of MadMonkey launch an attack on the Sea Gulls crew home resulting in massive damages.
-EE Leader Reptaria/Maddoxj70 raid the former home of Jammin Mas before he leaves the crew
The Sea Gulls are not looking for conflict with any of the EE allies. This is strickly a EEvsGull War.
Good Luck to EE
A endermite kicked my ass
The SeaGulls have officially declared war on the EE.
Reasons:
-EE Leader Mr Teub persuades 4 Sea Gull crew members to join the EE and then loot the Sea Gulls.
-EE members with the help of MadMonkey launch a siege on the Sea Gulls Crew Home resulting in massive repairs.
-EE Leader Reptaria/Admiral Maddoxj70 loot former crew member Jammin Mas home before he chooses to leave the EE.
I ask that this war be only limited to EE vs SeaGulls…The Gulls are not looking to go to war with any of EE’s allies as they are currently in good relations with the crew.
Good Luck to EE
A endermite kicked my ass
Topic: Autoloading problems
So been having some problems with autoloading on the cannons plugin and I’m not the only one. I was told by Director that to be able to make autoloading work the gunpowder and ammo had to have its original name and not one of the fancy ones like gunner’s gunpowder. He said you had to rename the powder on a anvil and while it seems to work for him, me Prankcalls and Maddoxj70 have not been able to make it work properly. In fact even though the gunpowder has been renamed to its original name it won’t stack together and will not load into the cannons if placed in a chest. Not sure why it works for Director and not us. Just wondering if this is a bug or is it intentional.
Raise your glasses, raise them high. Draw your swords, stand or die!
