PirateCraft 1.10.2 Test server open to everyone
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- This topic has 48 replies, 28 voices, and was last updated 7 years, 10 months ago by Nado.
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August 5, 2016 at 11:24 pm #38844
@JoeDanger2003 added
August 5, 2016 at 11:28 pm #38845can i help
August 5, 2016 at 11:52 pm #38847Hi godsy may I join the test crew?
August 6, 2016 at 12:12 am #38848GrimHolder.
Hoping to test out, and fix what ever is necessary to be checked before moving the main server to 1.10.
See you soon Gods.
August 6, 2016 at 12:12 am #38849RaveTheWave is on board Captain! 😀
The enemy of my enemy is my friendAugust 6, 2016 at 12:21 am #38850PythonAce I would like to help 😀
August 6, 2016 at 12:34 am #38851Hello Gods!
WilsonManzer
I would like to help out!
😀----------------------------------------------------------------------------------------------------------------------
ProWil (formerly Wilson Manzer),
General Secretariat of The Papal State
PirateCraft Veteran, circa 2015.August 6, 2016 at 12:36 am #38852IGN: AstroSkrub
I’ll help skrub the decks!
ps im changing my ign back to Astrobolt in about a week
Leader of the Narwhal Syndicate
Former Official Bitchnugget of the Asylum
King of the Elves, 2016-2017 (Rumoured) Crew History:
United States Empire
Solis
KHAOS
The Asylum
Piratequest
Phantom Pirates
The British Empire
The Coalition
Dealer's Deck
House IndorilAugust 6, 2016 at 12:44 am #38853@Astrobolt @Wilson @PythonAce @RaveTheWave @scream323 @mountainrasta @marcvsgaming53
I removed the whitelist, come in!
August 6, 2016 at 1:35 am #38862Get testing, I want to get 1.10 live asap!
August 6, 2016 at 2:15 am #38865Gods a suggestion for chairs – maybe update them where they don’t require signs and item frames on both sides? It’s annoying, and I can’t build proper couches/diner chairs with this.
thanks
Founder of the Coalition
August 6, 2016 at 2:23 am #38866ok, so , I don’t know if you wanted a separate thread for our take on how it is working or not but I’ll just post here. Most things seem ok, warping, cannons, and ships work, cruise is a little choppy, and the farming thing with the tilled dirt is ok now. There is an odd thing that happened during a siege test, and this may have been the way it was before, or it may be new, not sure because I don’t siege or get sieged too often, anyway, when Joe and were testing and I was under siege, when I would walk over a pressure plate that opens a door, I would get a message that says something about ‘you are not allowed to teleport…’ or some such thing very odd, and couldn’t use a metal trap door over a stairs.
Anyway, the action was really smooth very little lag, lots o’fun, thanks!
Brother Kanube, head of the Order of St. Ender, Watcher of the Void
~~~~~ from the dust of the void all is made, and to the void it returns~~~~~August 6, 2016 at 5:07 am #38870i didn’t get a chance to test it myself, and im getting off for the night, but has anyone tested the custom mobs in the test server for 1.10 to see if any of them broke? (already know Ghosts do not spawn and captains do not drop loot chests).
If I had a nickel for every time I, Ooo hey, a butterfly!! *runs off chasing the butterfly*
- Former Leader of CoV -
- A Proud Member of The Asylum-August 6, 2016 at 7:25 am #38872Get some sleep @Cysteen 😉
Custom mobs broke, Ill talk to the dev about getting a development build for 1.10.
Got you! 😀
August 6, 2016 at 7:37 am #38873AFK works, kicked for flying works too (multiple kicks for no reason, stupid auto jump) PvP is a bit off, I fought rylando and he absolutely smashed me…facing the other way.
Ironic
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