Do you use a redstone clock for anything?
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February 1, 2016 at 3:47 pm #28864
Im looking into our world file, its 2 years old now, and there’s stuff everywhere, left over from different years and versions of minecraft.
One thing im looking at is Redstone clocks, does anyone have a legitimate use for a redstone clock?
February 1, 2016 at 3:59 pm #28865aiming cannons, right?
Founder of Port Hope
February 1, 2016 at 4:01 pm #28866I used to use them for a few traps,mostly combined with a dispenser,i dont think i ever used it
on this server tho.February 1, 2016 at 4:48 pm #28871Hahah, I just realised you were not talking about the clock you craft from gold bars and redstone xD
Founder of Port Hope
February 1, 2016 at 5:02 pm #28874I plan on using them, they are insanely useful for redstone builds.
February 1, 2016 at 7:28 pm #28882They are very useful. But at the moment you can’t really use them because of the little lags.
So if there is a way that there is no lag i would use them very often.
The enemy of my enemy is my friendFebruary 1, 2016 at 7:58 pm #28884I use them a lot in my builds but I could remove them if needed.
A promise made is a debt unpaid.
-Robert W. ServiceFebruary 1, 2016 at 8:15 pm #28886Hmmm… I will be using one soon for a sugar cane farm that I hope will work. The piston will go non-stop on the second piece of sugar cane, so just as it grows it will knock it down. I don’t really know what else to do with one. There are cobblestone generators, but I’d much rather be rewarded with diamonds when I mine.
Ironic
February 1, 2016 at 8:43 pm #28890at the moment you can’t really use them because of the little lags. So if there is a way that there is no lag i would use them very often.
You mean the reason for lag IS the redstone clocks.
Im looking for ways to reduce lag, Hoppers take up 5% of all resources, they are also used in redstone clocks.
February 1, 2016 at 8:59 pm #28895AnonymousInactive- Topics: 9
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Redstone clocks are very useful and often are necessary for certain redstone builds.
February 1, 2016 at 9:42 pm #28898Hoppers take up 5% of resources? I have a massive fall trap lined with hoppers at the bottom…. probably about 250-500 hoppers within a couple chunks. :S
February 2, 2016 at 2:23 am #28905AnonymousInactive- Topics: 9
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Hmmm… I will be using one soon for a sugar cane farm that I hope will work. The piston will go non-stop on the second piece of sugar cane, so just as it grows it will knock it down. I don’t really know what else to do with one. There are cobblestone generators, but I’d much rather be rewarded with diamonds when I mine.
Cobblestone generators aren’t allowed and using a redstone clock for auto sugar cane farms is unnecessary. BUD switches are much better for auto sugarcane farms.
at the moment you can’t really use them because of the little lags. So if there is a way that there is no lag i would use them very often.
You mean the reason for lag IS the redstone clocks. Im looking for ways to reduce lag, Hoppers take up 5% of all resources, they are also used in redstone clocks.
Sadly if redstone clocks become against the rules, there’s many redstone builds (such as auto farms) that will become impossible. In my opinion they should stay. I have an entire base dedicated to auto farms (basically my “factory”) and a few of the builds require redstone clocks (such as my auto mushroom farm), so the base will become pointless if redstone clocks get disabled/become against the rules.
February 2, 2016 at 11:25 am #28916Redstone clocks are very useful and often are necessary for certain redstone builds.
Specifics, im not here asking for “yes they are necessary” im specifically asking for exact uses, that are being used.
Hoppers take up 5% of resources? I have a massive fall trap lined with hoppers at the bottom…. probably about 250-500 hoppers within a couple chunks. :S
Yeah, I was never aware of the massive effect hoppers have on the server, maybe just poor design of them.
February 2, 2016 at 12:14 pm #28917February 2, 2016 at 12:21 pm #28918Well, i use them for traps, for example arrow shooting dispencers. They are very usefull for making 1 signal (from a button) to 10 signals, witch are very usefull for traps in small places. I dont have any redstone clocks turned on perm, if the problem are those only. (?) – Creepermorderen
This is a good use for one.
I don’t want to hinder any gameplay, What I am considering doing is limiting the amount of ticks a redstone clock can do before it breaks, Like I have no idea if there are infinite running redstone clocks, Im sure you have to be in that chunk to keep it loaded, are there cheat ways to keep a chunk loaded to have a redstone clock always going? this is what my worry is.
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