[changelog] Keeping EliteMobs, disabled the "boss" spawns & passive spawns

Home Forums PirateCraft Server Updates [changelog] Keeping EliteMobs, disabled the "boss" spawns & passive spawns

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  • #60550
    GodsDead
    Keymaster
    • Topics: 794
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    • Total: 4137
    • ★★★★★★★★

    I’m going to keep the Elite mobs for a while, but I have reduced the “event” style mobs that drop the custom weapons.

    • Disabled “boss” events from elite mobs
    • Disabled passive mobs becoming elite mobs
    • Disabled “scoreboard” for Elitemobs, I don’t think this worked anyway

    This will keep harder mobs around, its nice having people actually have to survive in a survival!

    #60554
    Cysteen
    Member
    • Topics: 13
    • Replies: 434
    • Total: 447
    • ★★★★★

    would you be able to disable hostile mobs from fusing together to form lvl ## mob? regular hostile mobs fuse and form lvl ## elite of that mob. it breaks all farms. they don’t even drop anything worth the effort. they’ll drop what a normal mob of that type will drop, not a combined or multiplied amount (a lvl 30 skeleton that had 30 regular skellys fuse will drop what a normal skelly would drop).

    If I had a nickel for every time I, Ooo hey, a butterfly!! *runs off chasing the butterfly*

    - Former Leader of CoV -
    - A Proud Member of The Asylum-

    #60569
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3343
    • Total: 4137
    • ★★★★★★★★

    would you be able to disable hostile mobs from fusing together to form lvl ## mob? regular hostile mobs fuse and form lvl ## elite of that mob. it breaks all farms. they don’t even drop anything worth the effort. they’ll drop what a normal mob of that type will drop, not a combined or multiplied amount (a lvl 30 skeleton that had 30 regular skellys fuse will drop what a normal skelly would drop).

    Farms? as in people farming the hostile elite mobs? the Passive mobs have been disabled completely from becoming elite.

    I think iv’e had a change of mind and may just fully remove the plugin.

    #60584
    Peppykiss395
    Member
    • Topics: 5
    • Replies: 20
    • Total: 25
    • ★★

    Farms? as in people farming the hostile elite mobs? the Passive mobs have been disabled completely from becoming elite. I think iv’e had a change of mind and may just fully remove the plugin.

    Yah some people are using enderman farms for that

    sUbScRiBe To ShOcKErBoY686

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