Reply To: On possible advantageous changes to piratecraft pvp.

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#62413
Gildor
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I’m a non – pvper. My ping is generally a bit higher than most pvpers, and I never put in the hours of practice to learn how to fight effectively. I play this game for the creativity in building and I chose a pvp enabled server for the sense of mortality it gives you which makes the game far more immersive for me.

However this doesnt mean I am not interested in pvp at all – it looks quite fun. Currently the barrier to entry for me is the very expensive gear required to fight, meaning if I’m not reasonably sure of winning then theres no point fighting since the gear lost when you die is so valuable. Removing top tier gear so that the best equipment for pvp is reasonably cheap would mean I would happily get involved in fights since the gear lost is not an issue.

If this change would not negatively effect the combat experience for those who do get involved in pvp regularly (which I couldnt really comment on since I’m not involved in that side of things) then I think it would be a positive change for those of us who are currently reluctant to get involved in combat.

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Ex Prime Minister of the British Empire

Crew History: TEE, Delta, Enigma, BE

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