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  • #49281

    In reply to: Piratecraft Map

    Crazy Pirate
    Member
    • Topics: 110
    • Replies: 1997
    • Total: 2107
    • ★★★★★★★
    #49278
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    The idea isn’t to have Quartermaster obtainable for everyone, I was thinking about having this as the only rank where you have to actually work for it to reach it, and then give it some obscure privileges for getting there. its set to not be obtainable, for The 1% the elite few, so then I can have a custom /online that displays the top tier gods of PirateCraft that reach it XD.

    I was chatting with Staff and Blu suggested; Boatswain 20, First mate 45, Quatermaster 100. This works for me, I like these numbers.

    The reason I like them, is then the entire set of ranks actually follow a pattern, the playtime for the next rank is double the previous plus a little bit, this makes sense to me, double then plus a little bit! that gives 20,45,100 a balance. It sets an impossible goal, boatswain was my initial impossible goal and we already have people over 100 days, not many but we have them, the server is over 3 and a half years old now, it also isn’t a complete nuke of boatswain for those that have already reached it.

    I didn’t want to add in too many ranks, 2 should be perfectly balanced to give targets for long term players to achieve, the majority of new players barley get to cadet or sailor! plus we can always.

    if we did the 15, 30, 60 we would need another new rank for the 100, I don’t really want to add another rank, I have always had the mindset that I wanted PirateCraft to be hard, and we do need that really impossible to obtain rank!

    #49236
    Taulov
    Moderator
    • Topics: 68
    • Replies: 478
    • Total: 546
    • ★★★★★★

    Were shall it be in the rank system that we have now?
    https://piratemc.com/groups/british-empire/forum/topic/rank-hierarchy/

     

     

     

    -Taulov-

    Grandmaster of the Teutonic Order

    #49214
    PaulOnFire
    Member
    • Topics: 133
    • Replies: 1221
    • Total: 1354
    • ★★★★★★★

    Here is a link to a new topic I made in the “Bugs and Glitches” forum section. I edited the post until it suddenly disappeared:

    https://piratemc.com/topic/here-is-an-example-of-a-disappearing-post/

    #49190
    PaulOnFire
    Member
    • Topics: 133
    • Replies: 1221
    • Total: 1354
    • ★★★★★★★

    after performing certain actions such as executing SQL statements against the database and then executing queries to ensure that the expected changes have been reflected. Grey-box testing implements intelligent test scenarios, based on limited information. This will particularly apply to data type handling, exception handling, and so on.[31]
    Testing levels[edit]
    There are generally four recognized levels of tests: unit testing, integration testing, component interface testing, and system testing. Tests are frequently grouped by where they are added in the software development process, or by the level of specificity of the test. The main levels during the development process as defined by the SWEBOK guide are unit-, integration-, and system testing that are distinguished by the test target without implying a specific process model.[32] Other test levels are classified by the testing objective.[32]
    There are two different levels
    Main article: Unit testing,
    Unit testing refers to tests that verify the functionality of a specific section of code, usually at the function level. In an object-oriented environment, this is usually at the class level, and the minimal unit tests include the constructors and destructors.[33]
    These types of tests are usually written by developers as they work on code (white-box style), to ensure that the specific function is working as expected. One functionthe quality of the resulting software as well as the efficiency of the overall development and QA process.
    Depending on the organization’s expectations for software development, unit testing might include static code analysis, data-flow analysis, metrics analysis, peer code reviews, code coverage analysis and other software verification practices.
    Integration testing[edit]
    Main article: Integration testing
    Integration testing is any type of software testing that seeks to verify the interfaces between components against a software design. Software components may be integrated in an iterative way or all together (“big bang”). Normally the former is considered a better practice since it allows interface issues to be located more quickly and fixed.
    Integration testing works to expose defects in the interfaces and interaction between integrated components (modules). Progressively larger groups of tested software components corresponding to elements of the architectural design are integrated and tested until the software works as a system.[34]
    Component interface testing[edit]
    The practice of component interface testing can be used to check the handling of data passed between various units, or subsystem components, beyond full integration testing between those units.[35][36] The data being passed can be considered as “message packets” and the range or data types can be checked, for data generated from one unit, and tested for validity before being passed into another unit. One option for interface testing is to keep a separate log file of data items being passed, often with a timestamp logged to allow analysis of thousands of cases of data passed between units for days or weeks. Tests can include checking the handling of some extreme data values while other interface variables are passed as normal values.[35] Unusual data values in an interface can help explain unexpected performance in the next unit. Component interface testing is a variation of black-box testing,[36] with the focus on the data values beyond just the related actions of a subsystem component.
    System testing[edit]
    Main article: System testing
    System testing tests a completely integrated system to verify that the system meets its requirements.[37] For example, a system test might involve testing a logon interface, then creating and editing an entry, plus sending or printing results, followed by summary processing or deletion (or archiving) of entries, then logoff.
    Operational acceptance testing[edit]
    Main article: Operational acceptance testing
    Operational acceptance is used to conduct operational readiness (pre-release) of a product, service or system as part of a quality management system. OAT is a common type of non-functional software testing, used mainly in software development and software maintenance projects. This type of testing focuses on the operational readiness of the system to be supported, or to become part of the production environment. Hence, it is also known as operational readiness testing (ORT) or Operations readiness and assurance (OR&A) testing. Functional testing within OAT is limited to those tests which are required to verify the non-functional aspects of the system.
    In addition, the software testing should ensure that the portability of the system, as well as working as expected, does not also damage or partially corrupt its operating environment or cause other processes within that environment to become inoperative.[38]
    Testing types[edit]

    TestingCup – Polish Championship in Software Testing, Katowice, May 2016
    Installation testing[edit]
    Main article: Installation testing
    An installation test assures that the system is installed correctly and working at actual customer’s hardware.
    Compatibility testing[edit]
    Main article: Compatibility testing
    A common cause of software failure (real or perceived) is a lack of its compatibility with other application software, operating systems (or operating system versions, old or new), or target environments that differ greatly from the original (such as a terminal or GUI application intended to be run on the desktop now being required to become a web application, which must render in a web browser). For example, in the case of a lack of backward compatibility, this can occur because the programmers develop and test software only on the latest version of the target environment, which not all users may be running. This results in the unintended consequence that the latest work may not function on earlier versions of the target environment, or on older hardware

    #49172
    Astrobolt
    Member
    • Topics: 46
    • Replies: 509
    • Total: 555
    • ★★★★★★

    Hmmmm yeah i suppose that would be good although i personally like the survival aspect of having diseases especially due to these pirate times. I used to play this pluggin on another server (a minecraft/real life/earth). It drastically changed the experience for the better and brought a new unheard aspect of minecraft to the server. Thanks-Sonictheturtle

    No reason we cant test it/run an event.

    you could always make it so people randomly get sick in the event 😛

    *about to get rare event weapon* *dies of a fever*

    Leader of the Narwhal Syndicate
    Former Official Bitchnugget of the Asylum
    King of the Elves, 2016-2017 (Rumoured)

    Crew History:
    United States Empire
    Solis
    KHAOS
    The Asylum
    Piratequest
    Phantom Pirates
    The British Empire
    The Coalition
    Dealer's Deck
    House Indoril

    #49097

    In reply to: Un Ban

    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    Please reference my post here https://piratemc.com/topic/report-the_designor-being-a-prick-advertising/

    A mix between your attitude, your rudeness to staff and then to top it all off advertising.

    Chill out.

    #49068
    SnapCrackPlays
    Member
    • Topics: 28
    • Replies: 200
    • Total: 228
    • ★★★★

     

    Sorry bout the caps Cysteen, just a little annoyed when I posted the topic XD

    -Proprietor of Fort Abercrombie

    -Patient #412 of the Asylum

    "I cannot, if I am in the field of glory, be kept out of sight: wherever there is anything to be done, there Providence is sure to direct my steps."
    Horatio Nelson

    #49052
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    Can you tell us how we can reproduce this, portal traps are suppose to be stopped by GP.

    #48971

    In reply to: Sinking Claims

    Amin_H_Nasser
    Member
    • Topics: 21
    • Replies: 60
    • Total: 81
    • ★★★

    I have put double chests to prevent further damage. Is there any way the damage could be undone? It will take weeks to repair it otherwise. Someone (most likely the person who sunk it) also robbed my chests (which did have blocks on top to protect them) which had many valuables. Is there any way those chests could be restored?

    #48930
    Rivvur
    Member
    • Topics: 20
    • Replies: 163
    • Total: 183
    • ★★★★

    Hello everyone and welcome to edition 44 of Piratecraft Articles! Don’t expect me doing this every week, because making this has been a mess. Sorry if it isn’t the best or if I have false information, my strong suit is not language arts. ?

    In this edition, I am mainly just trying to summarize recent raids.

     

    [x] Buckmaster1993 Dirt Poor!

    Around four days ago, some TAS members decided to take a trip over to Buckmaster1993’s gigantic base to kill The_designor. I don’t think any of them expected this though. Once he was killed in the siege, all of Buckmaster’s chests were unlocked, apart from two. Everything was stolen.

     

    [x] EliExcellent’s Base Issues!

    The infamous Hydra have done it again. Recently, dpex81 slowly earned the trust of EliExcellent, which turned out to be a big mistake on Eli’s part. Once dpex81 gained trust, that night he teleported all of the Hydra members in. He opened the chests while the rest stole the items. Dpex81 told me, “Well we took everything. Broke all his crops, stole about two stacks of iron blocks out of his floor, emptied his vault, and then blew up his house.”

    The next day, EliExcellent brought GodsDead over to his base to see if it could be regenerated. Yes, it was regenerated in the end. Hopefully, EliExcellent will be more careful regarding who he trusts in the future.

     

    [x] Horsia on the Attack!

    Recently, Saltpigeon brought some friends to the server to fight for Horsia. They have been camping and logging on top of VPS and TAS bases to try to begin a fight. So far, most of the sieges have only been at the Vegapunk Science (VPS) crew home, but no sieges have been won by Horsia recently. TAS and VPS have not recently engaged Horsia in face to face combat.

     

    [x] Upcoming Events!

    SnapCrackPlays and TXO are hosting a ship battle this Saturday at 1:00 – 1:30 PM UK time (6:00 – 6:30 PM EST)! Make sure to go check his forum post if you want to join!

     

    Sorry if I missed any events, if so please tell me!

    ---------------------

    Proud former leader of The Coalition
    Former member of build team
    ez got banned
    pirate veteran and yeehaw'er

    Crew history:
    BE, DELTA, CREED, SOLIS, TEMPLAR, PHANTOM, EE, TAS, VPS, CLTN, RoP, STRN, ARES, Horse, Mafia, Hope

    "Many of life's failures are people who did not realize how close they were to success when they gave up." -Thomas Edison

    #48918

    In reply to: Unban

    Charlie
    Member
    • Topics: 63
    • Replies: 437
    • Total: 500
    • ★★★★★★

    Right…. Ummmmm… Okay, here we go..

    1. What’s your UUID? The link is clearly provided, so… Yeah… Let’s get that done.
    2. Great punishment tracker link. Totally not the same link that was in the default that you so clearly just copied and pasted…
    3. Check your punishment tracker. As it so happens, I’ve taken the liberty of doing this for you. You have 2 bans on record, both of which are by the console, which means we can only assume that @godsdead is responsible.
      1. GodsDead may not be able to deal with this issue immediately (https://piratemc.com/topic/on-holidays/)
    4. Literally what everyone else said.

    So… Yeah… People should really learn how to appeal bans properly… Instead of just ‘Unban me pls I’ll be a good [boy/girl] now. I pwomise.’

    #48898
    Bazurka
    Moderator
    • Topics: 39
    • Replies: 414
    • Total: 453
    • ★★★★★

    MUHAHAHAHA – I feel so silly.

    As it turns out I was victim of a humorous late April fools prank. One absolutely, over-the-top funny, not-to-be-named pirate placed hidden levers under the doors and by the piston contraptions. Totally got me.


    @GodsDead
    , no need to investigate anything. It’s all good.

    Baz

    Okay, I am gonna go and hide under a rock now.

    Oh, the resource pack is “Meine Kraft, x64” by Honeyball – but still from 1.6.2 .
    I love it so much I can’t let go. 🙁

    Proud Member of the Piratecraft history 🙂

    https://minecraftskinstealer.com/achievement/3/Achievement+Get%21/PirateCraft+Regular

    #48893
    Galaxy
    Member
    • Topics: 25
    • Replies: 160
    • Total: 185
    • ★★★★

    Me and yeti had this same problem but with rails. The rails were being powered so the carts would just stop in their tracks(literally xD). I think it’s a glitch where there was a lagspike and now the server still thinks there is a something powering it.

    #48780
    Rivvur
    Member
    • Topics: 20
    • Replies: 163
    • Total: 183
    • ★★★★

    @SilentKain report that issue here:  https://piratemc.com/topic/changelog-upgraded-permissions-system/

    ---------------------

    Proud former leader of The Coalition
    Former member of build team
    ez got banned
    pirate veteran and yeehaw'er

    Crew history:
    BE, DELTA, CREED, SOLIS, TEMPLAR, PHANTOM, EE, TAS, VPS, CLTN, RoP, STRN, ARES, Horse, Mafia, Hope

    "Many of life's failures are people who did not realize how close they were to success when they gave up." -Thomas Edison

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