/Warp CTS Closed/Moving
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December 17, 2014 at 2:34 am #6688
For those who don’t know, /warp CTS is now closed. You can still use the warp to access: the enchanting table, free chicken farm, freebies box, and if you are daring you can try to find the free for use cave spider spawner (which no longer has a railway).
The shop is closed because originally, the town was made between myself and 2 other players. Without map claims, it is nearly impossible to plan out and fix the little gaps between claims; and while nothing important was stored there, people have done their best to grief these areas. Making a few extra bucks every day is not worth it to me, to have to ‘fix’ my town literally every hour.
I know GregHx is one of the greifers, but there are several, and it simply became too much of an issue for me to offer free things when people keep greifing me so badly for it.
This being said, CoveTown Shops will return, under a new name, in a new place, that has less spotty claims and an easier layout. I’m sorry for the inconvenience this causes anyone who preferred my low prices, but do not fear we shall return!
If anyone would like to help speed this move up, the main holdup is trying to find a space where 4 biomes meet. If anyone has a copy of the map before it had to be reset, or knows where there is an ideal, unclaimed area where several biomes meet, please let me know!!
As for CoveTown, @GodsDead you are welcome to have the town as an expansion to cove. I left a majority of the buildings standing and ready for perhaps more server shops or something. There’s only 1-2 buildings I wish to keep. The warp I will ask you to move as soon as I have a new shop setup, but for now leave it be for those wishing to use the spawner, etc.
If Gods does not want this area for server use, I will be auctioning off the town to the highest bidder. The spawner, if not sold for private use, will be reworked and opened to the public once again.
If anyone has any info on a multi-biome area and/or a copy of the map, please let me know asap!
December 17, 2014 at 2:37 am #6689Also if this is the wrong forum subsection for this topic I apologize, I wasn’t sure where else to put it.
December 17, 2014 at 7:49 am #6690That’s a shame! Although making claims fit is proving to be difficult with livemap gone. I have resorted to not expanding my town at all.
December 18, 2014 at 12:22 am #6703Indeed, but unfortunately until the plugin creator gets his head out his arse, there’s nothing gods or anyone else can do about it :/
December 18, 2014 at 3:00 pm #6709I would love to help you with your move Azuries. I’m sorry to hear you’re having grieving problems. Anything I can do to help would be my pleasure to do so. I think I have a good idea where multiple biomes meet that make a good spot.
Your bff,
Jack 🙂
Loves to build neat creations, plunder on the open seas, and using correct grammar
December 21, 2014 at 9:48 am #7002The CoveTown site will be reopened in the not too distant future; as CoveTown Breweries!
December 21, 2014 at 12:15 pm #7008What’s happening with the old covetown?
I have players asking to live there, asking who to talk to to buy houses there.
December 21, 2014 at 3:51 pm #7024Once I convert it to a brewery it will be a demo town for the brewery plugin, with trade stations for the various drinks (unless theres a way to tradesign them). Gods if there’s anything you’d like to use the empty buildings for after that, you are welcome to take over some of the claims. The Coughing Dog’s Cove Row, I can’t say who will live there obviously (and alot of people think those are part of covetown). As for the Endstone Apartments and any empty buildings (that Gods doesn’t have a plan for) will be auctioned off and the claim reverted to the winners.
I should have the breweries setup within the next few days, and since the town is being reused for something, many of the old free for use stations will return (enchanting, potions, spawner, etc) with the only trade signs being in the cheap one stop shop for newbs, and perhaps components for the stations (books, wart, etc).
CoveTown Breweries will be the town itself; but now that it will no longer be a shop town there is no reason people can’t start building small homes past the field. Just keep in mind, I am concentrating my efforts to the new shop in the near future; and if people think it’s fun to greif the unclaimed parts of the town it will be up to those living there to keep it pretty. Not gonna do the whole, fixing giant holes and dirt masterpeices only to have them return an hour later so, bearing that in mind, anyone may build past MrPtr’s house just past the field where the speed tester and appts are.
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