The Cove. Arena Building Crew.

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  • #3382
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    Now we have arenas back, lets get building! I am looking for builders to help build our new “arena” gametype.

    Resources will not be supplied as we take pride in being a survival server!

    At present we have two arenas.

    /ffa j Free for all.

    /arena j Last man/team standing

    Free for all has been changed many times, but it still needs improving! I am looking for a team to help build the Team Arena, we were testing it out last night and we had a very basic arena just to see how it worked, I named this arena “Ruins”.

    1. 2 Teams (Red and Blue)
    2. 2 People per team
    3. No win/loose prizes.
    4. There’s no waitrooms, you jump straight into game as a gladiator as the only class, we might be able to use the existing wait rooms from our FFA (If we want to keep the same classes)
    5. We can create as many “classes” as we want, Who wants to design a new class? It needs a name, items they spawn with and any enchants.

    This is the current setup for the arena rules.

    
    

    Arena:
    name: RuinsArena
    prefix: ‘&6[Arena]&e’
    gameSize:
    nTeams: ‘2’
    teamSize: ‘2’
    nLives: ‘1’
    victoryCondition: LastManStanding
    times: {}
    tracking:
    database: arena
    rated: true
    useTrackerMessages: false
    defaults:
    options:
    – woolTeams
    onEnter:
    options:
    – storeExperience
    – storeGamemode
    – storeItems
    – storeHealth
    – storeHunger
    – storeMagic
    – storeHeroClass
    – clearInventory
    – clearExperience
    – deEnchant
    – gameMode=SURVIVAL
    – flightOff
    onLeave:
    options:
    – restoreExperience
    – restoreGamemode
    – restoreItems
    – restoreHealth
    – restoreHunger
    – restoreMagic
    – restoreHeroClass
    – clearInventory
    – deEnchant
    onStart:
    options:
    – teleportIn
    – pvpOn
    – blockBreakOff
    onComplete:
    options:
    – teleportOut
    onSpawn:
    giveClass:
    default: gladiator
    options:
    – health=20
    – hunger=20
    – respawnWithClass
    onDeath:
    options:
    – clearInventory
    winner:
    options:
    – health=20
    – hunger=20

    [pre]

    #3383
    Crazy Pirate
    Member
    • Topics: 110
    • Replies: 1997
    • Total: 2107
    • ★★★★★★★

    Well, although it was designed to be spleef arena, hence the snow blocks, Port Royal as a relatively large venue, although it is considerably bare, again due to it being spleef. If its okay for size, then im happy to change it, but I may need help with designing the other bits and bobs. I’ve also excavated a bit under the arena, so possibly underground combat? but yeah, look it over, tp there, whatever, happy to help!

    #3384
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    Crazy, see if you can get it finished to a decent standard, and Then I can add teh spleef addon for Battlearena, I still need to test worldguard so we can re-generate arenas.

    #3387
    Crazy Pirate
    Member
    • Topics: 110
    • Replies: 1997
    • Total: 2107
    • ★★★★★★★

    So, it will remain spleef? Okay, got it, but on a different note, should the floor when playing spleef be plain, or should there be igloos, snowmen, etc. Plain snow looks a little bare. Open to suggestions!

    #4641
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    Ok, so this arena type never took off or was ever used for Team-Games. Instead I will be using this game type for a ship battles when we get another world to play in.

    #4643
    Markusi13
    Moderator
    • Topics: 16
    • Replies: 347
    • Total: 363
    • ★★★★★

    I have a download from the arena tim build ,i could send you it if tim is alright with it! Btw all rights by that arena go to him! 😛

    #4644
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    He already sent me a copy from a version! I think for our new arenas in a new world, im going to put up an arena building forum up and let them be created in creative on a flatworld, I want them to be detailed. Not sure how intensive new worlds will be on the server just yet, I would prefer a world per arena (If there big) Then we can have some natural terrain builds.

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