[suggestion] Should we reduce the light level needed to show players on the map?

Home Forums Server Support Requests & Suggestions [suggestion] Should we reduce the light level needed to show players on the map?

Viewing 15 posts - 1 through 15 (of 23 total)
  • Author
    Posts
  • #30575
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    Players are shown on the map based on Light level, so hiding in a dark cave would not show you on the map.

    Since we can set the light level option on the map settings, this means we could make it so only players that are out in direct sunlight are shown on the live map, this may only show players during daylight and not inside buildings, so it could be used to figure out your location during the day and then travel at night undetected.

    Why change this?

    Everyone is sick of being hunted down on the map, especially by crews.

    Other options

    Its possible to hide people based on a variety of factors, I would like to keep it the simplest as possible. For instance we could do it via command or permission to hide, but this doesn’t seem fair or would be abused. It needs to be the same for all players.

    [poll id=”42″]

    #30579
    Crazy Pirate
    Member
    • Topics: 110
    • Replies: 1997
    • Total: 2107
    • ★★★★★★★

    Direct sunlight only sounds cool!

    #30580
    Ken
    Member
    • Topics: 5
    • Replies: 94
    • Total: 99
    • ★★★★

    <p style=”text-align: left;”>I like the idea for direct sunlight only, (Actually Voted For it) even though it will making hunting people down harder. This however will only encourage people to make bases underground (we have enough underground bases and box things on the server).</p>

    #30581
    koi0001
    Member
    • Topics: 10
    • Replies: 264
    • Total: 274
    • ★★★★★

    In my personal opinion I’d like the option for you to just lower the light levels needed for map

    #30582
    NickyB_123
    Member
    • Topics: 21
    • Replies: 380
    • Total: 401
    • ★★★★★

    I don’t want anymore underground boxes ;-;

    It is just as easy to make a pretty castle or fort above ground that can’t be seiged. This isn’t factions. With only direct sunlight revealing a players location on live map, I fear it will become a factions server with everything build 100% out of necessity. The piratey charm and intricate architecture on this server are already not as common. The change would further endanger it.

    #30587
    Palmerageddon
    Member
    • Topics: 66
    • Replies: 1044
    • Total: 1110
    • ★★★★★★★

    Light levels should be put up a little bit, but not a whole load.

    #30588
    iOdiwanKenobi
    Member
    • Topics: 60
    • Replies: 797
    • Total: 857
    • ★★★★★★

    To be honest, I’d be happy to change my box into a castle but eventually people will just never be on the map. It’s not that they live in underground bases or anything it’s just that they’ll hide, always, forever, isolated. They might come out briefly but it’ll be annoying because whenever I don’t wanna be raided (like I’m building and stuff) I always have to do it in the open. I do think that people who have a building should be raided, and shown on the map. So idk, maybe we can make builders mode or something where you don’t get shown on the map. I believe that you would have to place a matter of 200-500 blocks before it turns off in an hour and that’s how we know you abused it if you placed under that. Sorry for the rough idea and going off centre, I’m not thinking straight.

    Ironic

    #30590
    CaptainCracken
    Member
    • Topics: 44
    • Replies: 832
    • Total: 876
    • ★★★★★★

    my idea is maybe make it so only light levels 6+ can be seen on the map, so caving may be able to hide you

    -CaptainCracken

    https://www.minecraftskinstealer.com/achievement/a.php?i=5&h=Hey+Big+Spender&t=Spend+Over+%242k+on+Food[/url]

    #30591
    Cysteen
    Member
    • Topics: 13
    • Replies: 434
    • Total: 447
    • ★★★★★

    if only direct sunlight shows players, then everyone with underground bases wont ever be visable, and the players that will be visable would be anyone with a town or above ground base/castle (granted they are outside the structures) and newbies that do not have established bases. I like cap’s idea for the 6+ light level. also, what would happen when night time comes around? would that still count as “direct sunlight”?

    If I had a nickel for every time I, Ooo hey, a butterfly!! *runs off chasing the butterfly*

    - Former Leader of CoV -
    - A Proud Member of The Asylum-

    #30592
    Artemis
    Member
    • Topics: 11
    • Replies: 59
    • Total: 70
    • ★★★

    Making only direct sunlight show you on map has more cons than it does pros. For instance, anyone without an established base would become a prime target – deckhands, cadets, and sailors… I also sense a rise in the number of stone brick boxes in the future. This would also make sieges even less effective in the long run.

    ============================================
    YouTuber and proud former member of the Crusaders.
    "Shoot for the sun. Even if you miss,
    it'll finally be quiet around here."
    ============================================

    #30593
    Anonymous
    Inactive
    • Topics: 9
    • Replies: 208
    • Total: 217
    • ★★★★

    One of the main problems on the server right now is the incapability of raiding an old player’s base (the smart ones) because all the hard blocks make it impossible unless you get lucky. So what’s wrong with this? Well, everyone resorts to killing the less-aware players that don’t fully understand the whole hard blocks thing. If everyone lives in underground or in boxes (which everyone will move to.) then the  same thing will happen: Everyone will move to kill the less-aware players more often again. (Deckies, cadets and sailors)

     

    EDIT: Also, if everyone can avoid the map even more by hiding in boxes, then towns will get worked on less and we will have less nice looking structures and soon the server might just look like a Factions server…which would be awful. Nobody likes floating obsidan boxes. :/

    #30595
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    Just to clear up anyone that’s confused; You will be hidden if you are inside or if its night, and only shown on the map if its daylight is what im trying to get at haha

    Another option, just found this:

        # If true, player positions/status is protected (login with ID with dynmap.playermarkers.seeall permission required for info other than self)
    protected-player-info: false

    The reason im thinking about this, is I hate people that get hunted down, thats the entire reason I think we need a change, when we have crews now they target people.

    #30596
    John
    Member
    • Topics: 1
    • Replies: 8
    • Total: 9

    Well as a newer player to the server, I think things are decent the way they are. I think instead of making it to where ignorant players are pampered and protected(therefore making that system abuse-able by players who wish to be left alone or hide like pansies) that you make the current system… easier to get to know? For instance, when i joined this server, I had some help. I was told quite a few things about how to lock chests, how not to get hunted down, etc. For newer players, who dont have that type of help when they start, they should have easier access to those types of information, like how to avoid showing on the map, how to make secure bases, and things like that.

    #30597
    John
    Member
    • Topics: 1
    • Replies: 8
    • Total: 9

    Also, I think that some of the other plugins that are considered broken(stats? Chat filter?) should be fixed or tweaked before the game is completely changed. I mean I saw the word “analogue” filtered just now..

    #30599
    NickyB_123
    Member
    • Topics: 21
    • Replies: 380
    • Total: 401
    • ★★★★★

    @Pughpunk, I am so happy to hear that players have helped you to get started. This is what creates a great community. Whoever helped you, send them my regards ;D. Anyways, the guides section on forums as well as the wiki are perfect places for newbie to get information on the server and it’s plugins (not to mention all th warps like /warp bridges, /warp cannons, /warp ships, etc) Godsy has just made it possible to post wiki links directly in ingame chat so if newbies still can’t figure things out with the help of players and these numerous resources, I don’t know what will.

Viewing 15 posts - 1 through 15 (of 23 total)

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