Vessel ideas.

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  • #2335
    Rendas
    Member
    • Topics: 8
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    • ★★

    Earlier today (23.04.2014/04.23.2014) I spoke with GodsDead and Shipoo we spoke yet against about ships. I left the discussion due I was cooking. It ended with that I told them I would do some research and post my proposal here.

    I have catogrized the speed of each ship by slow-medium-fast. Also worth mention the stats aren’t 100% accuriate. Some I have written N/A in the block section, that’s because I am unsure on block size.

    Below every stats cheet I have an example picture of the ship/boat, I do not claim any of these pictures as my own.

     

    Deckhand

    Type: N/A

    Canons: N/A

    Speed: N/A

    Yet to be decided rank 

    Longship

    Type: Longship

    Canons: N/A

    Speed: Slow

    Blocks: 125 (40% wood)

     

    or

     

    Type: Dhow

    Canons: N/A

    Speed: Slow

    Blocks 80 (70%)

    Dhow

     

    Sailor

    Type: Schooner

    Canons: 1-2 (both sides)

    Speed: Medium

    Blocks: 500 (25% wood)

    Schooner

     

    Carpenter

    Type: Brig

    Canons:  3-4 (each side)

    Speed: Fast

    Blocks: 1200 (30% wood)

    Brig

    Gunner

    Type: Frigate

    Canons: 12 (both sides)

    Speed: Fast

    Blocks:  N/A (30% wood)

    Frigate

    Boatswain

    Type: Gallion

    Cannons: 20 (both sides)

    Speed: Medium

    Blocks: N/A (30% wood and 12% stone)

    Gallion

     

    Donator

    Lieuntant

    Type: East Indiaman

    Canons: 5-6 (each side)

    Speed: Very fast

    Blocks: N/A (20% wood and 5% stone)

    Note: Merchant-war ship, high cargo.

    East Indiaman

    Commander

    Type: Fluyt

    Canons: 10

    Speed: Medium

    Blocks: N/A (25% wood)

    Note: Merchant-fishing, higher cargo than East Indiaman)

     

    Captain

    Type: Manowar/Man-of-war

    Canons:  40 canons

    Speed: Slow

    Blocks: N/A (30% wood, 15% stone and 23% ironblocks)

     

     

    #2336
    Rendas
    Member
    • Topics: 8
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    • ★★
    #2340
    GodsDead
    Keymaster
    • Topics: 794
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    • ★★★★★★★★

    This is absolutely amazing, This is the kind of research I needed to help me sort out ships!

    Even better, all of those ship names will fit onto a sign, apart form East Indiaman, but that can be shortened to Indiaman.

    This is better than having ship1 ship2 ship3! I will have to create a /ships custom text to list them all for quick reference once built.

    I can’t limit the amount of cannons per ship, but I can Limit the amount of working cannons each player can use! At present its 2 for gunner and 10 for a donator, I think this needs a work-over too.

    What was the name of that small cannon you were talking about?

    One more thing we can change is how sustainable to sinking they are, so if a ship needs 70% wood to float, if it gets a hole blown in the side I can set a percentage of that wood thats needed to keep the ship afloat if it falls under the needed percent to stay afloat it sinks, At the moment its set quite high, a ship needs to loose 25% of a needed material to sink!

     

    #2341
    Theshiphoo AKA Frederik
    Member
    • Topics: 13
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    • Total: 71
    • ★★★

    I hate to say this but I need say it since I want the ship signs to be perfect (Or as close as can be).

    Speed shouldn’t be measured by rank. I can see you didn’t actually completely do that but here’s what I think

     

    Schooners and Dhows should be faster vessels.

     

    Also here’s another vessel for a rank of whatever choice

     

    Junk

     

    Origin: Oriental area

    Speed: Fast

    Cannons: N/A

    <b>Blocks: </b>300-500 ish

    #2342
    GodsDead
    Keymaster
    • Topics: 794
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    • ★★★★★★★★

    Speed wasn’t going to be rank orientated, Size will be, I would prefer to have each rank be able to create two ships, A small fast ship and a slower big ship.

    We could create one small ship that’s usable for all (apart from deckhand) ranks, which would be best suited as a cheap-fast but easily sinkable ship?

    #2343
    Crazy Pirate
    Member
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    more wool=more speed
    more wood=less likely to sink
    All ranks should be able to build a ship, the new one too, except the deckhand. New rank can build a raft, or dingy, while others can be decent in size. However, as many ships as you want to build, but only of a certain size. This allows fleets!

    #2344
    Theshiphoo AKA Frederik
    Member
    • Topics: 13
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    • Total: 71
    • ★★★

    Xebec should be a small, fast ship for Sailor. It’s alot like… A french counterpart to the junk

    #2397
    Rendas
    Member
    • Topics: 8
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    • ★★

    Apologizes for my brief absence. I did find this site I think you will find very help, it’s a fleet guide for Assassin’s Creed IV:Black Flag. I believe it will give you a few ideas.

    http://segmentnext.com/2013/11/01/assassins-creed-4-kenways-fleet-guide-trading-missions-and-ships/

     

    @Tom

    About the block % first.

    Example

    Gunner

    Type: Frigate

    Canons: 12 (both sides)

    Speed: Fast

    Blocks:  N/A (30% wood)

     

    What I meant is if the damage is below 30% wood the ship will sink. Sadly I left that out when I wrote these charts.

     

    Small guns? Do you mean swivels? Sorry, tad blank here.

     

    #2400
    Viper
    Member
    • Topics: 12
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    • ★★★★

    Awesome work!! When’s this all gonna be implemented? or when are you guys gonna start implementing? I would love to help out!

     

    btw it’s Galleon not Gallion

    Captain of the Pirate Crew Black Clover

    See ya maties either behind my cannons or in their line of fire

    #2407
    GodsDead
    Keymaster
    • Topics: 794
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    • ★★★★★★★★

    New ship added and old ships re-furbished, check out http://piratemc.com/information/ships-cannons/

    More to come later, we have ships for Cadet, Sailor and Donator at present, So the carpenters Brig is next!

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