Rule Clarification

Home Forums PirateCraft General Rule Clarification

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
  • #81593
    • Topics: 15
    • Replies: 6
    • Total: 21


    Asking for clarification on this rule.

    Public shops rule 2

    Traps, Cannons, villager breeders, mob farms and beacons are not allowed at shops”</span>


    Does this mean powered up and active beacons.


    All beacons, even for decor. Regardless of there active status.

    • This topic was modified 5 months, 2 weeks ago by Mike.
    • Topics: 46
    • Replies: 507
    • Total: 553
    • ★★★★★★

    fwiw that specific part of the rule was put in regarding active beacons because the beams were ugly or something to that effect – I assume decoration would be fine as long as there isn’t a beacon beam

    Leader of the Narwhal Syndicate
    Former Official Bitchnugget of the Asylum
    King of the Elves, 2016-2017 (Rumoured)

    Crew History:
    United States Empire
    The Asylum
    Phantom Pirates
    The British Empire
    The Coalition
    Dealer's Deck
    House Indoril

    • Topics: 68
    • Replies: 461
    • Total: 529
    • ★★★★★★

    Astro would almost be correct, it is to prevent the lag that is caused by having the beams. However i dont see any reason why you cannot have them without a beam. Do note if you do make a beam, we will confiscate your becaon.


    Grandmaster of the Teutonic Order

Viewing 3 posts - 1 through 3 (of 3 total)

You must be logged in to reply to this topic.

Fourm support stats

No statisitcs available.

/50 Online

Mobile Page

Join the PirateCraft discord server
Join the PirateCraft Discord server!
Reddit - PirateCraft Subreddit PirateCraft YouTube PirateCraft Twitter PirateCraft Instagram PirateCraft Facebook