Remove warp shops

Home Forums Server Support Requests & Suggestions Remove warp shops

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  • #58518
    Grifine
    Blocked
    • Topics: 6
    • Replies: 34
    • Total: 40
    • ★★

    Edit:

    What will removing/warp shops do?

    1. Allow players to raid the shops

    2. Small towns and markets will pop up

    3. No lag when you’re shopping (ever bought two things because it’s so laggy? I have)

    4. People can no longer live in a pvp/raid free area

    5. You no longer have to worry about being killed by fireworks if you intend to be in a pvp free area

    Now for the people that say this is a bad idea…

    1. Player shops would probably be built near warps (north, south, etc.)

    2. People could protect their shops from players trying to ruin their business with traps or pvping them

    3. New players would be told to go to a shop near a warp (I plan on making a marketplace soon near warp north)

    4. More coming soon…

    #58519
    Rivvur
    Member
    • Topics: 20
    • Replies: 163
    • Total: 183
    • ★★★★

    Uuuh. Ok then. Well, let me just point out a couple of things.  Quoting you: “A certain group of players basically controls the entire market, owning most of the shops that are bought from, if we remove warp shops this will divide up the wealth possibly.” There will always a group of people that control the economy. That is true and will always be true. Just like Apple and Google, there are the bigger companies then there are the smaller ones. There will always be giant and rich players like Cysteen or crews like TAS/CLTN that work their ass off to get money. If you work hard and advertise a lot, you could get as big as Cysteen’s shop (maybe) or someone else. I was really big in selling potions during the Horsia war, and I worked like hell for it. I went from 10k to 60k in about 2 months. If anything, warp shop has helped divide up wealth more and get money out of the eco, with new players putting up new shops. Also, you say,”I also think that removing these warps will help the economy because it will be a lot harder to get god gear”. This is completely false. People could still advertise in chat and say,”Selling God Gear 1k!” or you could say,”looking to buy god gear msg me” and get the same results. All you would have to do is wait for someone that sells God to get on. So it wouldn’t change how hard something is to get. Finally, you say,”This will also make people promote their own businesses”. If you want money, I haven’t seen you promoting your shop. Once I managed to get my shop on the main street, (that I no longer own) I had to advertise a fuck ton to even get a single customer. I even had my friends pass out papers that said: “Need Potions? Head to shop 40!” Yeah, it helped that it was on the main street, but if you advertise enough you could get a shop out of the way to become popular. It’s either that you aren’t trying that hard to make money, or you don’t know how to make money. Also, you spelled businesses wrong.

    /end rant

    Thanks, River

    ---------------------

    Proud former leader of The Coalition
    Former member of build team
    ez got banned
    pirate veteran and yeehaw'er

    Crew history:
    BE, DELTA, CREED, SOLIS, TEMPLAR, PHANTOM, EE, TAS, VPS, CLTN, RoP, STRN, ARES, Horse, Mafia, Hope

    "Many of life's failures are people who did not realize how close they were to success when they gave up." -Thomas Edison

    #58521
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    Lol what.

    I don’t think I need to even explain why this is a terrible idea do I? We have had player owned markets and there is nothing stopping you from opening your own.

    #58523
    Grifine
    Blocked
    • Topics: 6
    • Replies: 34
    • Total: 40
    • ★★

    Even if we remove shops there would still be people that are rich as hell, and probably a place just like warp shops. However, it would be pvp enabled, wouldn’t be able to be camped at, not very much lag, and it could be raidable… Some people would probably build near a warp for quick access, but without warp shop player owned shops would at least be useful again, because let’s face it, alamost everyone uses warp shops. Oh and there would be more and more shops in towns.

    I also think that having to buy these shops is just set up to make the rich get richer and the poor get poorer. Most likely if you can afford a shop on Main Street, you also are selling valuable products. If you were to buy a shop at other warps, you wouldn’t get much business even though they’re cheaper.

    I know there are others that agree or at least think this is a cool idea, I’d like to see your opinions too.

    #58524
    Rivvur
    Member
    • Topics: 20
    • Replies: 163
    • Total: 183
    • ★★★★

    Firestar renting the shops is meant to take money out of the economy. Everyone is losing money to renting shops and it’s a good thing. And did you even read my reply? You said,”If you were to buy a shop at other warps, you wouldn’t get much business even though they’re cheaper.” If you advertise enough you will get business. I did and you can too. “However, it would be pvp enabled, wouldn’t be able to be camped at, not very much lag, and it could be raidable…” If PVP is on and there are shops in towns, they will be able to be camped at. Especially with elytras, you can get around really quickly and basically camp anything you want. Not hard to get a tp over to a town, basically doing what you’re saying would probably just spark up another Ae0’s island. No Pvp, lots of visitors, but camped like fuck. Only the rich could go there without having to worry about being attacked. Don’t get me wrong, Ae0’s was great, but it also had a lot of problems that /warp shop has solved.

    ---------------------

    Proud former leader of The Coalition
    Former member of build team
    ez got banned
    pirate veteran and yeehaw'er

    Crew history:
    BE, DELTA, CREED, SOLIS, TEMPLAR, PHANTOM, EE, TAS, VPS, CLTN, RoP, STRN, ARES, Horse, Mafia, Hope

    "Many of life's failures are people who did not realize how close they were to success when they gave up." -Thomas Edison

    #58526
    Grifine
    Blocked
    • Topics: 6
    • Replies: 34
    • Total: 40
    • ★★

    By camping I mean staying in a shop to stay safe from pvp and raiding, I should’ve been more specific. And having people raid/PvP when you’re trying to buy something is part of the charm of pirate craft or the way it once was.

    #58527
    Grifine
    Blocked
    • Topics: 6
    • Replies: 34
    • Total: 40
    • ★★

    Plus that money will soon be replenished into that players bal because they sell way more than the rent costs…

    #58528
    Grifine
    Blocked
    • Topics: 6
    • Replies: 34
    • Total: 40
    • ★★

    And only the rich going there ye say? Well cysteen says otherwise and I trust  her, she’s a successful businesswomen and says that people were safe to walk naked there…

    #58530
    Rivvur
    Member
    • Topics: 20
    • Replies: 163
    • Total: 183
    • ★★★★

    Firestar what I mean by that is the island wasn’t always safe. Towards the end, people started getting attacked more on it. /warp shop removes that problem by being pvp free. No one wants to get attacked while they are shopping. And if you really want to, go ahead and make your own market. You don’t have to own a shop at /warp shops but you’d get more business there.

    ---------------------

    Proud former leader of The Coalition
    Former member of build team
    ez got banned
    pirate veteran and yeehaw'er

    Crew history:
    BE, DELTA, CREED, SOLIS, TEMPLAR, PHANTOM, EE, TAS, VPS, CLTN, RoP, STRN, ARES, Horse, Mafia, Hope

    "Many of life's failures are people who did not realize how close they were to success when they gave up." -Thomas Edison

    #58533
    Grifine
    Blocked
    • Topics: 6
    • Replies: 34
    • Total: 40
    • ★★

    Your point is invalid, people are killed in warp shops using fireworks. Even if people were to kill at a player market at least you could build traps, but those aren’t legal, no scamming either. Everyone always wants to pvp but have their shops pvp free so everyone can come and buy new sets in a protected area. And making my own market would be worthless considering warp shops would dominate the sales. Sure I could advertise a bunch at my shop, but it’s super laggy, PvP and trap free…

    #58534
    Grifine
    Blocked
    • Topics: 6
    • Replies: 34
    • Total: 40
    • ★★

    Everyone would still sell goods, it just wouldn’t be laggy or PvP free. You could also be able to raid your enemies shops or scare away customers that bought from your enemies, but those people would be hated.

    #58535
    Palmerageddon
    Member
    • Topics: 66
    • Replies: 1044
    • Total: 1110
    • ★★★★★★★

    Doing this will also promote player owned shops because if you dont get a shop on the main shop (warp shop2) you basically dont sell.

    -_- Read that again. That’s not even an argument, it is a fact. -Don’t have a shop on the main shop street, you wont sell. -> Removing player owned shops being promoted by the server = less selling. I understand the point, but the reason this shopping area exists is because there was an awful lot less selling.

    Another thing, I dont know for sure, but technically you could currently build a base at warp shops, making your base un raidable, sorta exploiting it…

    Evidence… Either way, I can see your point, BUT I am sure the moderators etc actively check this. This is however a possibility, but your losing your money at the same time just for storage space? Surely there is a HUGE negative to do this than make an unsiegeable claim?

    A certain group of players basically controls the entire market, owning most of the shops that are bought from, if we remove warp shops this will divide up the wealth possibly.

    -True, what River says. But if you remove the market, the wealth is restricted even more as there is no place for it to be moved around at all. -I don’t have to mention that you actually doubt your argument

    possibly.

     

    think that removing these warps will help the economy because it will be a lot harder to get god gear for example without researching or talking to players, right now i could just warp shop2 and get a godset for around 1k without doing any research, talking or anything.

    And the argument goes back to god gear. :/ Also, this in no way tries to fix the economy what you have suggested.

    This will also make people promote their own buisnesses, instead of having all the items you could ever imagine in one place.

    ? Not an argument. Promote your business and get noticed, and maybe do what the last bit does as that does get you noticed an makes you competitive.

    Honestly id add more to this post but im tired as hell and sorry for it being so unorganized and shit

    Reason why you don’t do posts when your tired as hell and have it be unorganised and shit.

    Even if we remove shops there would still be people that are rich as hell, and probably a place just like warp shops

    So how does that ‘divide the wealth’ and provide a solution?

    However, it would be pvp enabled, wouldn’t be able to be camped at, not very much lag, and it could be raidable… Some people would probably build near a warp for quick access, but without warp shop player owned shops would at least be useful again, because let’s face it, alamost everyone uses warp shops. Oh and there would be more and more shops in towns.

    Lets break this up.

    -It would be pvp enabled. When we’ve had places like warp shops before, they have been camped at- they would be able to be camped at also. Don’t know what made you think that idea. (probs tired)

    -Raidable? sure yeah, i’ll take that as your best positive.

    -Building near warp shops? People do that for the (take note of 0:35) https://youtu.be/cd4-UnU8lWY Also, why would you not use /warp shops for even quicker access than open yourself up to raids from people doing /warp shops (?)

    -Play owned shops are more useful at /warp shop why? Because they are accessible. People would also build by any of these new shopping areas, and I don’t want to see any more fucking “So so built near me” on the forums.

    -Don’t know how warp shops = less shops in towns. Surely again your problem of a tonne of people having the riches would occur again, and it’d be in those towns.

     

    these shops is just set up to make the rich get richer and the poor get poorer

    @GodsDead they’re breaking the simulation. The poor get poorer because they don’t work their ass or make economically good choices.

    By camping I mean staying in a shop to stay safe from pvp and raiding, I should’ve been more specific. And having people raid/PvP when you’re trying to buy something is part of the charm of pirate craft or the way it once was.

    And was the reason why the economy stagnated and led to all those ‘why is the economy rubbish’ posts.

    Plus that money will soon be replenished into that players bal because they sell way more than the rent costs…

    -Yes, but it takes the money OUTTA the economy. Yes it makes them richer, but eventually people will have what they want or just don’t go and buy stuff, meaning less money or moving as the ‘rich’ lose it forever.

    And only the rich going there ye say? Well cysteen says otherwise and I trust her, she’s a successful businesswomen and says that people were safe to walk naked there…

    Business people are good at convincing the weak minded to buy their wares (or into their ideas). 😛

    But I don’t know, honestly id add more to this post but im tired as hell and sorry for it being so unorganized and shit- but idgaf about feedback in this case because /warp shops is here to stay.

    #58536
    Grifine
    Blocked
    • Topics: 6
    • Replies: 34
    • Total: 40
    • ★★

    I’ll make a post on all of my points instead of all the clutter I suppose, but theoretically if you really still wanted business you could build next to warp north for example… just saying.

    #58538
    Turseturtle
    Member
    • Topics: 21
    • Replies: 82
    • Total: 103
    • ★★★★

    First of all are traps rly illeagal? But anyway you are wrong that you only sell in /warp shop2 because i used to have a shop at /warp shop1 and i advertised for a week to 2 weeks and sold cheaper than everyone else and had a large selection and made a few hundred doubloons from it. Also people don’t camp at shops so deleting it would no solve the problem of people camping to stay safe. What do you mean the poor get poorer and the rich get richer? With warp shops everyone gets richer (assuming they are not brainless morons). And maybe it would mean more player owned shops but they would be dotted everywhere. The PMC world is giagantic and we would see shops that you would go to to buy stuff easily scatered around the map. I live near the edge of the map so how the hell do i get to a shop on the other side or middle of the map quickly. Removing warp shops will mean players don’t have a safe place to shop and trade and people balances will stay largely the same and PMC money will lose it’s value because it is so hard to use it to buy what you want. Also a small group of players will ALWAYS control the economy. And sure it will make it harder to get a godset but then money will lose it’s value because it’s next to impossible to find what you want so people won’t bother shoping. With removing warp shop people will only buy from shops of their friends,crew mates and allies because people won’t tp to somone’s shop if they aren’t friendly with them unless it’s pvp free because some assholes like to tp trap (tp somone to you and then kill them). So I agree that removing warp shop is a terrible idea.

    The turtles will rise...

    #58539
    Grifine
    Blocked
    • Topics: 6
    • Replies: 34
    • Total: 40
    • ★★

    Ever heard of the part of the website that allows you to search items? Well yeah, it’s a thing turse, so don’t act like it would be impossible to find items. Also if you think someone trying to sell items at their shop would tp trap, you’re wrong because nobody would buy from them.

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