Project Armageddon

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This topic contains 2 replies, has 3 voices, and was last updated by  grafando 4 months, 4 weeks ago.

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    Inspired by the game of various mobs attacking fortresses in CubeCraft, I’ve had an idea of introducing a new event that involves the use of pirate ships, players, and mobs (ranging from zombies to withers). Although this may seem more extreme than the ship battles, this shouldn’t require any mods but plugins. This should only be available at /warp events. Here’s how it should work.

    – There are two heavily armed ships for the players and a massive fort for the mobs.

    – To capture the fort and kill the mobs, the players have to disable it before docking. This involves destroying the fort’s defence mechanisms.

    – After all the mobs are killed, the players will then have to execute the fort’s commander (Wither Skeleton with 200 HP)  to win the battle.

    – Prizes are placed in the storage chests within the fort.

    Think about it.


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    Not a new idea. Would require a plugin able to do all those things.


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    Why do we even need mobs? Wouldn’t it just be easier to have a large,multicrew teamfight? No new plugins, no special gamerules, just pvp combat an heaps of fun. 😉 (perhaps this is simmilar to the ship battles Max does, just with a slightly different objective and a different feeling.)

    We could also use ships and forts with cannons ect. for combat, just like Spectre_Orleans suggested. But an arena should surfice as well.

    This “idea” could also be implemented as an event of some sorts if need be. Handing out rewards for example based on the number of player kills collected.

    To make this sugestion appear fair to everyone, I would not close my mind to the idea of keeping the playercount and gear on each team equal. Though executing this  battle with every participant in god gear might be too expensive for some players, so maybe iron gear should be used? Idk. We shall see.





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