Movecraft vessels shouldn’t decay after sunk.
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Tagged: movecraft
- This topic has 2 replies, 2 voices, and was last updated 1 year, 11 months ago by Anglus.
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October 28, 2022 at 1:16 pm #82221
as the title suggests, i really don’t think that movecraft vessels should delete or decay after they are sunk, it’s unrealistic, it’s a waste of resources, and it’s actually really cool to be able to see shipwrecks underwater. for years they didn’t decay or delete after sunk and i never heard any problem with that. plus what if rare/finite items are in any of the chests but aren’t recovered in time? ships decay reaaally quickly rn so that’s entirely possible to lose such things
November 7, 2022 at 12:42 pm #82270I agree with this (although I didn’t know it was a thing either since I haven’t been around any recent shipwrecks long enough to notice). As much as I’ve been trying to clean up the sea around my base, including cleaning up a bunch of shipwrecks on the sea floor, I think having shipwrecks stay there until someone loots/cleans it is a cool feature and adds some character to the world when exploring or swimming/sailing to places. The only thing I’ve seen people say against it is that it clutters up the ocean too much – I don’t think this is a problem as even if we had a lot higher usage of movecraft, I don’t think there would be nearly enough ships being sunk to make it a significant issue.
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House IndorilNovember 7, 2022 at 1:37 pm #82272i also feel like the shipwrecks are a perfect source of ship materials for newer players, and other players in general, as when they are sunk in even some-what shallow waters they are relatively easily to break up, which means free ship materials for everyone! (yay)
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