Movecraft vessels shouldn’t decay after sunk.

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  • #82221
    Anglus
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    as the title suggests, i really don’t think that movecraft vessels should delete or decay after they are sunk, it’s unrealistic, it’s a waste of resources, and it’s actually really cool to be able to see shipwrecks underwater. for years they didn’t decay or delete after sunk and i never heard any problem with that. plus what if rare/finite items are in any of the chests but aren’t recovered in time? ships decay reaaally quickly rn so that’s entirely possible to lose such things

    #82270
    Astrobolt
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    I agree with this (although I didn’t know it was a thing either since I haven’t been around any recent shipwrecks long enough to notice). As much as I’ve been trying to clean up the sea around my base, including cleaning up a bunch of shipwrecks on the sea floor, I think having shipwrecks stay there until someone loots/cleans it is a cool feature and adds some character to the world when exploring or swimming/sailing to places. The only thing I’ve seen people say against it is that it clutters up the ocean too much – I don’t think this is a problem as even if we had a lot higher usage of movecraft, I don’t think there would be nearly enough ships being sunk to make it a significant issue.

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    #82272
    Anglus
    Member
    • Topics: 5
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    i also feel like the shipwrecks are a perfect source of ship materials for newer players, and other players in general, as when they are sunk in even some-what shallow waters they are relatively easily to break up, which means free ship materials for everyone! (yay)

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