How to sail ships faster

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This topic contains 8 replies, has 9 voices, and was last updated by  Kirn 2 months, 1 week ago.

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  • #58615

    Maximus Terragon
    Moderator
    • Topics: 67
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    • ★★★★★★

    Yeah hi so this is how I sail ships, it can be a bit complicated at first, but you’ll be sailing hundreds of blocks every minute (assuming you’re sailing in open waters)

    How it works:

    • Helm signs work by rotating the ship about that point, it acts as a pivot
    • By adding two or more helm signs to a ship, you can rotate it about several different points
    • Putting two of these helm signs far apart lets you move your ship about these two far away point, and in the process you move your ship a lot further

     

    When to use this technique:

    • When travelling in reasonably straight lines (or perfect diagonals)
    • When in open waters (not a canal or small pond)
    • When you have a big ship (won’t work very well on smaller ships, not much point really)
    • If you don’t mind running back and forth a lot (with speed I or II if possible)

     

    What you’ll need:

    • Roughly a stack (64) of wood, wool, or any other block that can be used on a ship
    • 3 or 4 signs
    • A ship (duh)
    • *Optional* Speed I or II potions

     

    Step by step guide:

    1. Find your ship, make sure it can sail, pretty obvious

    2. Make a sideways pole along your ship using your stack of blocks. Don’t add it to the front of your ship, make sure you can sprint from end to end freely, and that it is along the whole length of your ship. It doesn’t really matter how far along you put the pole/ship; the ship could be in the middle, or at either end. I recommend having it at one of the ends.

    3. Place helm signs at either end of the pole, and another roughly 2/3rds down the pole (as seen in the picture above). You’ll be using the ones at either end for the majority of your moving, and any other helm signs along the ship for small adjustments (if the area you are rotating your ship in doesn’t allow you to rotate the whole rod + ship, you may be able to rotate it about one of the helm signs in the middle of the pole)

    [No image see above]

    4. Pilot your ship, drink your speed potions (if you have any), and run to the front of the pole. Use the helm sign at the front to rotate it twice so that you are now facing the opposite direction. You will have rotated the ship by 180 degrees:

    5. Run to the other end of the pole (that should now be pointing in the direction you’re travelling), and click it twice to rotate your ship again by 180 degrees. It should now be facing in the same direction as when you started. In the image below, imagine that the whole ship is facing the other way (i took all the pictures with crazymoneyy while the ship was stationary, thanks crazy <3)

    6. Hopefully (providing there was enough space for the ship to rotate) you will have moved your ship quite a far distance. If the pole you made was 64 blocks long, and put a helm sign at either end, it means that after rotating the ship twice (it will take you roughly 10 seconds), you will have moved 128 blocks forward. Thats a lot better than the standard cruise speed of 4 blocks every 2 seconds (20 blocks after 10 seconds).

    This means that, assuming you are in open waters, in 1 minute you will have traveled:

    • 120 blocks in cruise mode (depending on the ship)
    • Roughly 140 blocks in direct control mode
    • At least 750 blocks using my helm sign method

    Thats a helluva lot faster

    (hope this helped)

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    #58617

    Creepermorderen
    Member
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    Hahaha you’re a bloody genius Max <3

    #58621

    wiskey_waters
    Member
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    • ★★★★

    i used to play the orignal server for movecraft, this was illegal………. it ruined combat, so the dev put a timer for the turning thing

    royal navy shipwright
    developer of advanced armour for ships
    turns on hitboxes when pvping

    #58627

    Palmerageddon
    Moderator
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    • ★★★★★★★

    I had thought of doing this. Never bothered to do it though.

    Crew History: IE, IE, TXO, TIH, TAS
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    Palmerageddon – I like when you’re online. It reminds me of the sweet diversity PirateCraft has. Thank for just even existing. -Grandma January 2016

    #58628

    Oktacraft
    Member
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    #58648

    bcbcommish
    Member
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    • ★★★★

    i did do the math on this specific subject here with the information you have posted and these were the results

    i found out that with cruise, the ship sails at a measly 3.891 knots, which is slow as all hell in historical terms since during the age of sailing, ships usually reached around 5-8 knots in 15KM wind based on route, size of ship, and weight of ship (including displacement)

    if you were to constantly use your method of the “he-man walker” you reach a speed of 24.324 knots, about twice the speed of a modern tanker, or in easier terms 24 blocks per 2 seconds, about 6 times faster then what we currently have

    • This reply was modified 2 months, 1 week ago by  bcbcommish.

    https://s18.postimg.org/56emtyqop/Druken_dance_of_my_peoples.gif

    #58660

    SnapCrackPlays
    Member
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    -Proprietor of Fort Abercrombie

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    "I cannot, if I am in the field of glory, be kept out of sight: wherever there is anything to be done, there Providence is sure to direct my steps."
    Horatio Nelson

    #58663

    GodsDead
    Keymaster
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    This is so god damn sketchy

    #58666

    Kirn
    Member
    • Topics: 1
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    Keep you'r friends rich
    and you'r enemies rich
    and wait to find out which is which.

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