Donator /back abuse. We will be adding a cooldown Timer, Donators need to reply.
Home › Forums › PirateCraft General › Donator /back abuse. We will be adding a cooldown Timer, Donators need to reply.
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June 21, 2015 at 4:55 pm #15836
@GodsDead I was just wondering if I am using /back to get to someones base so I can collect more of the items from the raid is that considered abusing /back
June 21, 2015 at 11:23 pm #15852@GodsDead I was just wondering if I am using /back to get to someones base so I can collect more of the items from the raid is that considered abusing /back
Obviously this is abuse…
June 22, 2015 at 3:57 pm #15913I agree with Gods, that perks cant be “just taken away.” However issue of /back has been brought up numerous times during the year I have played here, and it seems like majority of donators use /back to harass other players. I can tell from my own experience, that it is relatively easy to deal with non-donator, as you kill them once and thats it, game is over. However there is currently no existing way of getting rid of donator once he decides to attack you. Even if you win, you can expect him to /back in full captain gear in less then 2 seconds. I have been killed by donators who lost to me, just because they used /back 5 times in a row and kept hitting me with iron swords. If you look on the server you see, that at least 95% of all incidents that clearly break the “no bullying or harrasement” rule come from captains. It is sad but it is true. This issue is not going to get any better as server player base expands. It is going to be harder and harder to push for balancing changes in donator ranks, as more and more people buy those ranks.
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michty
Prime Minister of the British Empire
Governor of the Province of CanadaJune 22, 2015 at 5:33 pm #15932It’s a shame that players continue to abuse /back. As a former Donator who avoided pvp at all costs, I can attest to its usefulness in non-pvp related tasks. I plan on donating again in the future when I can afford it, and though I’ll miss the feature, it’s important something is done to combat the abuse of the command.
Is it possible to disable using /back to teleport into claimed areas? If /back worked like /home in that regard, it may be enough to prevent abuse.
I don’t think putting /back on a delay would fix much. A short delay (a few seconds) would not deter players from abusing the command, and a long delay (a few minutes or more) almost defeats the purpose of having the command at all. A cooldown would be more appropriate.
If it came down to keeping /back exactly the way it is now or removing it entirely, I would vote to get rid of it.
I support a cooldown/delay for donators on /home. Even a one or two second delay on /home would be an improvement upon the current situation.
June 22, 2015 at 5:58 pm #15934I think a cooldown would be more appropriate than delay, simply put, because delays tend to be shorter. I would be completely happy as a donator with a cooldown on the /back command, even though it is one of the main reasons I’ve donated for captain three times now…
June 22, 2015 at 10:16 pm #15969After the battle that took place at @michty’s town today, I need to change my stance on the matter.
Hardtimez has had an offensively placed /sethome just outside the town for a few days now, and comes by from time to time to harass the residents. We are at war with each other, so really it’s no big deal. Usually, everyone just hides and eventually he goes away.
Earlier today, though, Hardtimez’ crew attacked, and there were enough British crew members online to defend the town and defeat them. Using either /home or /back, he returned about 30 seconds later to continue the fight. Whenever one of his crew members died, they would instantly be /tpahere’d back into the fight. The problem is that if all players teleport back as soon as they die, a siege can literally last forever. There are auto jail mechanics which are supposed to prevent this, but there were enough players involved that no one alone killed a single individual enough times to trigger them. The only ways to end such a siege are to kill all of the attackers at the exact same time (almost physically impossible), or for the attackers to get bored and leave. This particular conflict lasted for almost half an hour, and only stopped because Godsdead came on and jailed Hardtimez.
The purpose of /back and /sethome isn’t to allow a Donator’s crew the ability to siege for an infinite amount of time. If Donators aren’t going to use the perks responsibly, then the perks should be less overpowered.
I support both a delay and a cooldown on /back and /home.
June 23, 2015 at 12:32 am #159811 of the biggest Things That motivated me To donate in the first place was to get rid of the Timer
So For The Perk To Be Removed would suck…
Seems like you are taking a lot of Perks from the donater’s Just My opinion
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-Cap’n HardTimez
Attachments:
You must be logged in to view attached files.June 23, 2015 at 12:35 am #15983Btw. Eph
I have not set a single home There…. that is a waste and i cannot afford to do so i have all my homes set in various vaults
People Actually Tped Me There Some Of You’re own people did
So Throwing accusations like that around hurts me
i’m only a man
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-Cap’n HardTimez
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You must be logged in to view attached files.June 23, 2015 at 12:37 am #15985@godsdaed How about this lest forget about the votes that you made bacause of this.and lest whitlsit the perk.so no more abuse will be done with it lest give out warnings in the missive and then the players could report an abuse with proof (ofc) who ever abuses this to raid and kill another player will geta cool down when in donator but only 1 second if he does it again another second will be aded and if he does it again he will have a temp or permanent lost of the perk.and this is from now on al past abuse will be forgiven (if thats what you want ofc)
Dr_solid~
Posesore of the Ope Ope No Mi
i realy like One Piece
June 23, 2015 at 3:17 am #15988The main issue with tp related abuses is the way to obtain proof. If someone breaks some chat-related rules, you just post screenshots here. But if someone uses /back to return to battle they just lost, you wouldn’t be able to capture enough evidence even if you had recording program open on your screen and took screenshots every other second. It will always end up being word against word, when donator is usually trusted more. Not to mention that many people don’t even bother reporting such abuses because they know that their report will be laughed at by the abuser and dismissed for insufficient evidence by staff member.
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michty
Prime Minister of the British Empire
Governor of the Province of CanadaJune 23, 2015 at 7:47 am #15991This is another example where it is just being abused. Perhaps certain people, who abuse /back, cannot use it again? Or, you cannot use /back when the last time you died from another player? That way, if you were to explore in the wild and die, you could do /back, but if it were in a siege, or a pvp battle, you couldn’t /back there? I don’t know if it could be done, but it would solve all the problems.
June 24, 2015 at 7:07 am #16064June 24, 2015 at 7:37 am #16066How about a 10 minute cooldown for /back i you are killed by a player not a mob or whatever?
Dr_solid~
Posesore of the Ope Ope No Mi
i realy like One Piece
June 24, 2015 at 9:54 am #16069@hardtimes Spoken like a true abuser. “Seems like you are taking a lot of Perks from the donater’s Just My opinion” Like what hardtimes? Im not for pay-to-win perks, because that’s not how I run piratecraft; This response alone makes me want to put a cool-down on it, just to spite you being so rude all the time. You have already been warned for constant abuse of PVP hardtimes, you are on thin ice mate. I will remove back from offenders of PVP abuse, this Is NOT what it is for.
@Ephrygian Sadly I cannot just set back not to work in claims, as this isnt how back works, They would be outside of the claim when they use it. For instance someone like hardtimes is PVPing you in your home, you kill him and he respawns next to a chest full of Enhanced Gear, hes in his home now so he can use /back; which then takes him into the claim.The issue with the back mechanic is that there is no control over it, It is overpowered its nearly a comparison to giving plane /tp to players, since they instantly teleport to where they were without being accepted or wanted there.
Give me one scenario where a cooldown of 2mins would be inadequate, anyone.
If you get killed by a Mob or fall down a hole and die, you can /back to collect gear, then you have to wait 2 mins before you can use it again, there is no need to /back /back /back within minutes of each other.
Teleport will still be instant it will just mean assholes cant /back /back straight to a fight they lost, They would be able to do it once straight away, as its a cooldown. It still does mean that the person getting attacked only has that 2 mins to get safe though, which really isn’t the best, but it will stop harassment.
I will re-name this thread since TPA is the wrong title for it as everyone is talking about back.
I want the donators in here to chime up.
June 24, 2015 at 10:21 am #16071I fully support a cooldown, even though I am a regular user of /back to get around. I just don’t like people who abuse it for their own gain in cases such as forcing themselves back into a PvP area, or someone else’s claim where they’re clearly not welcome.
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