[changelog] Discord Account linking, Housewright upgrades, Set people on fire..

Home Forums PirateCraft Server Updates [changelog] Discord Account linking, Housewright upgrades, Set people on fire..

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    Posts
  • #49881
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3343
    • Total: 4137
    • ★★★★★★★★

    • You can now auto link your PirateCraft discord with your in-game username, this does a few things; Auto sets you to verified account, it auto updates your in-game name to discord on the PirateCraft discord, so its easier to know whos who, it also broadcasts to the server when this happens!
      • This means we can have a more fine tuned and controlled discord if we ever have any issues with people abusing discord!
      • Makes it easier to help people as they have the right username in discord.
      • Auto sets the verification role! No staff input needed!
    • Housewright (the Builder manager role) gained the ability to Toggle PVP and Fly. There are only 2 dedicated players that are Housewright, Thats Max and Paul. The idea of this change is so we can temporarily give the housrwright rank to people that are working on a server build project without getting harassed by other players. Its much easier to give a temporary rank that fly can be togged at will than it is for staff to manage fly on/off. God I love our new permission system!
    • You can set people on fire again with flint and steel, I disabled the PVP controls for griefprevention as I didn’t want it conflicting with our other PVP managing plugins, but this created a few issues, not being able to set people on fire with flint and steel, and you could also build in claims when PVP tagged, so I turned it back on and disabled most of the checks as its handed by another plugin.
    • Cannons, Re-implemented limits, none of you sneaky pirates reported this did you! Fipping infinite cannon building for everyone was on!
      Edit: after testing, I figured out its hard-coded limit of 100 cannons per person, so i adjusted all ranks to fit in, this includes myself being limited to 100 and having to do all the warp based cannons.
      Also not many people knew this, but you can use /cannons reset to reset all your cannons. handy if you wanted to reset active cannons to load a bunch of a ship.
      There is the wrong mindset for cannons “There’s not enough” you can build infinite amount of cannons, but the limit is only for how many active at specific time, its not how many cannons you can built, its how many currently active cannons you can have working at once.
      You need to use /cannons reset, to delete all your cannons and then you can link the ones you need (For traps, ships etc)
      Current cannon limits:

      • Cadet: 5
      • Sailor: 10
      • Carpenter: 12
      • Gunner: 15
      • Boatswain: 17
      • Lieutenant: 20
      • Commander: 30
      • Captain: 50
      • Staff: 100
    • Updated the Cove Region to be larger, square and include Cove Town, as people were louring people there saying it was PVP free to attack them (Naughty pirates). I also created a region just for the arena3 warp to make it PVP.
    • Craftsman now has access to build on the aqueduct, warp north, east, south and west
    • Moved the warp north spawn point to some fresh land for craftsman ranks to start a new warp north from scratch.

     

    #49886
    The_Network
    Member
    • Topics: 0
    • Replies: 90
    • Total: 90
    • ★★★

    Cannon limit on boatswain?

    Current:
    ~ A real pirate I guess. ~
    Former:
    ~ Rear Admiral of PirateCraft ~
    ~ Leader of The Coalition ~
    ~ Member of The Asylum ~
    ~ Co-Leader of The Seagulls ~
    ~ Deckie of Angels ~

    #49889
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3343
    • Total: 4137
    • ★★★★★★★★

    Cannon limit on boatswain?

    Updated main post.

    #49894
    Star
    Member
    • Topics: 5
    • Replies: 25
    • Total: 30
    • ★★

    Interesting…

    What? You expect me to put some sort of inspirational quote here? Well, you don't get one!

    #49942
    Kitsune
    Member
    • Topics: 25
    • Replies: 104
    • Total: 129
    • ★★★★

    If you have a donator rank expires and you have more cannons “active” than your rank limit, do they stop working?

    - Solo player -

    #49943
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3343
    • Total: 4137
    • ★★★★★★★★

    If you if a donator rank expires and you have more cannons “active” than your rank limit, do they stop working?

    I assume so.

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