Yes I like to report an issue with cannons. I heard that auto loading cannons require regualr gunpowder and cant be named as well. Well I’ve tried to load my manual loading cannon with gunner gunpowder and gunner clusterbomb’s yet the cannon wont take them at all. I was wondering if this was due to the autos needing regular gunpowder and unnamed ammo now. And with this as well I can’t use my clock (which is names Lucky’s Timekeeper) to aim the cannons, but aim mode wont engage. Will we need to start using unnamed ammo and powder to fire cannons for now on, and if so will the /kit gunner items be useless now as far as powder and tnt goes?