trade
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December 13, 2014 at 2:55 am #6527
ok i came up with an interesting idea if it work.
we set up an area that has admin protection. in it there is a square room that can only be entered by warp.
this room is divided into 3 areas.
the entrance, which is a pvp free area and tpa free(no tpa in or out while in here).
the trade chamber, this area is divided into 2 lanes, one for each play, that can only be entered from the the entrance, there will be a chest in either side with hoppers in it that leads to the other. and the exit door, which will only open if both players are stood on a pressure plate at the same time.
and the final section is the exit. pvp free but can tpa in here.
this way, players can safely trade with out the whole paying some one and them teleporting away before giving the item they were selling.
plus add a feature were if you log out in the trade room what ever items were trade (including cash) go to the remaining player, who in turn gets tpa’d to the exit.
complicated yes but could work.
December 13, 2014 at 11:04 am #6534well go to /warp wolf then go down the stairs to the blackmarket and BOOM. there it is, a safe trading chamber
December 14, 2014 at 3:56 am #6555December 14, 2014 at 5:15 am #6558Simply Select the region and set it to unable to teleport out of land or whatever its called
Lucky you will be missed 🙁
December 14, 2014 at 11:33 am #6563@captainvenoms Nope xD the system only gives out the item when the other player also threw a item in the water pool. So yea he cant just get the item and tp away. Ask Ma_c_hi for more information about the machine. 🙂
December 14, 2014 at 12:01 pm #6565The “Secure” Trading Station at /warp wolf works the following way:
– Each player enter a side of the station (the sas lock behind you)
– Each player can access an ender chest to get the item he plan to trade
– Each player throw the item he must give in water.
– Each player can check what the other player is giving in the trade through a window.
– Once the trade seems correct, both players go to a specific pressure plate.
– The items are released only if the 2 players are on the “accept trade” pressure plate.
– Each player get the items given by the other and can lock them in the ender chest.After > 4min without action, the station reset. That means the items remaining in water are flushed (those items become property of Wolfshire) and the sas open (to avoid locking the station if a player tp out of it) to let another trade take place.
December 14, 2014 at 2:44 pm #6567December 14, 2014 at 2:50 pm #6568In that case, the whole trading thing wont work. Like even your idea.
December 14, 2014 at 2:57 pm #6569yer it will.
if the item or cash is sent over from one side but not the other, both players would be stuck because they cant leave until there both on the pressure plates.
and since they cant tpa in the trade area. theres no leaving that way.
and if they log, then everything they had plus money transferred in say last 5 min would go to the remaining player.
that way safe trading both in cash and items.
though a slight change in my original idea. change it so that when both players go on the pressure plates a command block sends them back to there last location. warp there, do trade, get sent back.
December 14, 2014 at 9:13 pm #6584But surely, if you are trading with cash… *creates shop sign*
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