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Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #9376
    Taylor
    Member
    • Topics: 10
    • Replies: 45
    • Total: 55
    • ★★★

    i know you can set permissions to use buttons, open containers, and build in claims.

    but is there anyway to set up a system that stops players /sethome in other peoples claims, kind of getting tired of players setting home in unwelcome places just so they can kill people over and over.

    #9377
    The Queen
    Member
    • Topics: 132
    • Replies: 839
    • Total: 971
    • ★★★★★★

    No idea set more traps? What i would do is move or lock off the location.

    Mother and soul protector of the Elven Empire

    #9378
    Dr.solid
    Member
    • Topics: 35
    • Replies: 1374
    • Total: 1409
    • ★★★★★★★

    if something like this exits (i hope it those) we would need to add a new trust like /trustsh (name)

    Dr_solid~

    Posesore of the Ope Ope No Mi

    i realy like One Piece

    #9395
    Sting
    Member
    • Topics: 23
    • Replies: 225
    • Total: 248
    • ★★★★

    Hrm maybe one should build an underground templething stuffed with traps and at the bottom where only one of a thousand paths lead is a giant undergroundcave with wildlive forests and an underwaterlake that one can reach from the ocean via a submarine?….this is the extremeidea but i think it would take ages to do something like that.

    #9408
    GodsDead
    Keymaster
    • Topics: 794
    • Replies: 3344
    • Total: 4138
    • ★★★★★★★★

    Dont let them in, in the first place?

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