[changelog] 25 new chat emoticons, Right clicking old heads works!
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October 20, 2017 at 1:35 pm #54077
- Added 25 new text emoticons to chat, use /chat to list them all! You will see the new ones from /chat 2 onwards (5 pages now!) I haven’t tested any of these in-game so tell me if any of them format terrible and I will remove them. taken from http://asciimoji.com/
- Added Right clicking old heads to display their name in chat should now work with the new plugin! I requested this be implemented for all old heads 🙂
- Fixed Fishing for fish heads, This was broken on release, but its now fixed (20% chance in getting a fish head)
- Updated The drop rate for Wither skeleton heads, it was 25% on launch day for funzies, I have dropped it back down to 3% for more natural spawning head rates.
- Disabled a level multiplier for killstreaks without taking damage on mobs, this was insane this was even a default, not sure how I missed it. If you were level 4 at killing a mob, it would pay out 4x the amount for the achievement unlock if you didnt take any damage (I think) maybe its only activated when you have cash on for killing mobs, either way, dangerous to have on!
I’m still not entirely sure about this mob achievements system, it looks like there’s is 8 levels per mob, and I think this is the maths to make it work, can someone tell me if I’m understanding it correctly.
From what I can see, its done per mob, and you have a level per mob, once you reach that level you get money and gold ingots
Level 1: 100Â Â (100 kills) -> Hunter Level 1: 10.0 and 1 Gold ingots
Level 2: x 2.5 (250 kills) -> Hunter Level 2: 20.0 and 3 Gold ingots
Level 3: x 5Â Â (500 kills) -> Hunter Level 3: 50.0 and 5 Gold ingots
Level 4: x 10Â (1000 kills) -> Hunter Level 4: 100.0 and 10 Gold ingots
Level 5: x 25Â (2500 kills) -> Hunter Level 5: 150.0 and 15 Gold ingots
Level 6: x 50Â (5000 kills) -> Hunter Level 6: 180.0 and 20 Gold ingots
Level 7: x 100 (10000 kills) -> Hunter Level 7: 200.0 and 25 Gold ingots
Level 8: x 250 (250000 kills) -> Hunter Level 8: 250.0 and 30 Gold ingotsSo in total that’s £960 per mob if you max out all 8 Levels and 109 Gold ingots.
And there are 63 mobs that can be mastered, so thats a whopping = £60,480 for killing mobs and 6867 Gold ingots.
Have I got that right?
October 20, 2017 at 1:45 pm #54078The math for that is correct and while 60k for mob kills does seem insane you gotta think thats over 250,000 mob kills per mob required. In order to get 60k, you’d need to kill a little over 15.75 million mobs. Most of these mobs cannot be grinded in the traditional way (villagers, silverfish, squid, parrots, etc) so this is an insane requirement for an insane amount of money. I think this balances the intimidating amount of 60k though by this crazy amount of mobs. I’ve been grinding for about 10 hours since this has been released and im only at just over 2k mobs to put it in perspective.
Death to da Brits
Death to da Elves
Death to da FruitsHeck..Death to Everyone 😀
October 21, 2017 at 8:06 pm #54103The math for that is correct and while 60k for mob kills does seem insane you gotta think thats over 250,000 mob kills per mob required. In order to get 60k, you’d need to kill a little over 15.75 million mobs. Most of these mobs cannot be grinded in the traditional way (villagers, silverfish, squid, parrots, etc) so this is an insane requirement for an insane amount of money. I think this balances the intimidating amount of 60k though by this crazy amount of mobs. I’ve been grinding for about 10 hours since this has been released and im only at just over 2k mobs to put it in perspective.
15.75 million mobs, ez pz!
I’m not even sure it goes up to level 8, part of the plugin looks like it only goes to 7 levels. 100k kills.
Even then, it is still getting cash for killing mobs, I’m not sure if the money is on point for the effort, 250k kills is insane. I’ve never looked at the average kills per mob, I’ll do that when I’m back home and post them in here.
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