Search Results for 'calliemav'
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Search Results
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Topic: Crew Perk Idea
Hey guys so I was thinking this morning while sitting in my tower, a lot of people have crews and everyone msg you hey are you allied to this person or are you enemies with this person it gets tiring of responding and repeating yourself over and over again of who your allied and not allied to.
So I was thinking of this as an idea:
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Reptaria: Hey guys
CallieMav: Hey Rep!
Outlaws has just declared an alliance with the Elves
Reptaria: Thanks hard!!
Hardtimez: Mhm lol anytime 🙂
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Or this
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Crazypirate1: Hey everyone
Godsdead: Yo!
Crazypirate1: How is everyone?
Godsdead: Good you?
Hatawii: NOPE! I HATE BE!
PirateLords are enemies with BE
CrazyPirate1: May the war begin >:0
Godsdead: OHHHH!!!!
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It Should look like this when you view a crew
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List members of the crew Verussia
Leaders: _KingRS_
Members: blah blah blah blah blah
Allied: BE, Elves
Enemies: None
Truce: Titan
Neutral: All
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Hope you guys enjoyed the little show there lol but I really think this could help big groups such as the British and Elves and Outlaws and Titans.
Benefits:
Stop people msging you are you allied with me
Stop people msging you are we enemies
And all that jazz
For my conclusion I think that group diplomatic relations should be thought of because it helps the community and it helps us in roleplay. People can say were allies one minute but then take it back like that. So just think on it, Can we have this added onto crews?
Thanks,
-The Queen
Mother and soul protector of the Elven Empire
Topic: PirateCraft Lore/Stories
I figured I’d start a topic where people can talk about the lore of the server and publish any stories/ideas that they may or may not have had… I’ll start
The wind was howling is the stormy sea. The navigator, atop the ship, in the crows’ nest, was struggling to read his wet charts because of the downpour on the ship. The ship was a fine example of some of the world’s best shipbuilders. Who else should be in charge but the notorious Dead God? So called because of his fearlessness and his ruthlessness, the Dead God was not a pirate to be messed with. He and his crew had more than 100 years’ sailing experience between them, and knew that the forces that met them on this dark, dull, dangerous evening were not to be messed with.
The captain gave the order to weigh anchor. The large, rusting anchor was lowered until it had reached the ground. The navigator, Markus, let out a sigh of relief as he made his way down from the crows’ nest, onto the main deck, shielding himself from the rain as he descended. He followed the crew into the ship’s galley, where Ma_c_hi, the cook, was handing everyone some hot steak with some rum.
The crew sat down on a table together to discuss what their plans for the day after would be. Reaper, the first mate, suggested that they make for a nearby island which supposedly hid some treasure. After some discussion, the crew agreed. They would set sail in their ship early the next morning and head for land.
As they headed to the cabin, Calliemav, the boatswain, was giving orders to the new crew members to start cleaning the rain, which was covering the deck, up. The Dead God slowly made his way to his cabin, with each part of the ship he stepped on creaking beneath his feet. Once he’d arrived, he added to his captain’s log, and started procuring a list of tasks he would want done the next day by the crew. He called for the navigator to join him, so that they could plan together the route for the next day that would take them to land.
Whilst the crew were busy settling down in their cabins, none of them noticed movement throughout the harsh conditions provided by the skies. Another ship was slowly gaining on the pirates. In charge of that ship was the Admiral that all pirates feared; Admiral Anivian. Acting on behalf of the British Empire to eliminate a threat to their shores, Anivian, who had 20 years’ experience with the Royal Navy, called the crew to aim the cannons. Once the order to fire the cannons had been issued, the pirates rushed back up to the main deck, in order to return fire. British troops were already preparing to board, their cutlasses drawn.
The Dead God pulled out his musket, and aimed at the boatswain of the HMS Bravery, Commodore G. L. Super. The Dead God pulled the trigger just as the Commodore started to swing across to the Pearly Eagle, the pirates’ ship. The Commodore executed the move perfectly, and ended up swinging past the Dead God, kicking the musket out of his hand as he landed.
Several other Royal Navy members, such as Lieutenant Skyman, followed their boatswain’s incredible display of bravery. Before long, ten troops had boarded the Pearly Eagle, cutlasses wielded, and were battling the seemingly never-ending hoard of pirates.
The cannon fire had been causing a mask of smoke to cloud both ships, making the battle equally hard for both sides. The British seamen, however, after a longer than average skirmish, had managed to tie up the more senior pirates, with some of the more junior ranks of both sides scattered across the now blood-stained deck.
Commodore Super ordered half of the surviving junior ranks to carry any potential survivors back to HMS Bravery, to be seen by the on-board medic, Dr. Solid. He then asked the other half to accompany him on a search of the rest of the ship for any potential surviving pirates. Whilst the bodies were being dragged across the plank that now formed a bridge between the two boats, the search team headed below deck.
The Dead God, one of the pirates tired up to the mast, used this opportunity and his quick thinking to procure a blade from the ground, which he used to cut loose the ropes that were tying him and his crew to the mast, before leading his crew to the lifeboat.
The Dead God had, in the knowledge that he would eventually get raided, stuffed explosives into the hull. He ordered his crew to leave and save themselves whilst he evasively moved down into the hold to ignite the explosives. The Dead God managed to reach the hold without being noticed, though as he readied his flint and steel, he heard shouts from above. The British had noticed that the pirates had escaped, which meant the Dead God didn’t have long to light the ship and dispose of the British.
He lit the fuse that led to the explosives, before looking frantically around for a place to hide. He ran, but before he knew it, the ship had detonated, Did the Dead God manage to shield himself from the explosive? Did Commodore Super and his crew survive? Will the pirates seek their revenge? Watch this space!
Hello everyone! As I have developed a large amount of wealth I have organized a treasure hunt. A lot of work has gone into the preparation for this event so I hope everyone respects that. This event will not be alone and I have more events planned! So get your riddle solving hats on and find the Pieces of Eight!
You guys do not need to find the pieces of eight in order. NOTE: the pieces of eight are actually named items that are considered prize “keys”. Contact me when I am online and trade the key for a chest of goodies! The final riddle leads to the greatest key that has the largest prize!
1. Warp to the place where the house shines its light.
At the island where the Reaper shows his might.
Up the ladder to the very top floor.
Find the hole that Reaper tore.
2. Find the old City where the Queen once stood.
Enter the moat, really you should.
Find the chest and then the boat
Leave the hole somewhere in the moat.
3. Across the sky to where the old Jay once flew.
Find the aqueduct that still stands true.
Into the house that the Reaper could boast.
Search in anything that can be used to roast.4. Follow the British to where there is still Hope.
Enter the building that could house the Pope.
Find the crypt where the king does lay
Follow the tunnels, all the way.5. The docks! The chests! The ship with no name!
The one that soon will rise to fame!
Search aboard the ship with sails the color of the storm.
Give in to the Tempest, and lose your form.
6. Find the cannons near the marker.
Near the cannon that could be darker.
In the chest by the cannon from the Typhoon.
Pray to GodsDead that the prize wasn’t taken by a buffoon.7. To the market owned by saraphim
Take a stroll, along the rim
Enter an alley and find a chest.
A nice prize, but not the best.8. Finish at the central and most important place.
Where the Lady of Cove lost her case.
Head over to the gift that continues to stand.
Use the bow, forget the hand.EXTRA NOTE! : two of these riddles hint at the next event! Can you guys guess which two? 😀
Please notify me by mail on the server or on the forums or just comment on the forums if you have found any of the keys! I hope this topic becomes very active! 😀
HAPPY TREASURE HUNTING
@GodsDead @Markusi13 @skymanjay @CallieMav @Ma_c_hi @SuperGLI hope you guys enjoy this event! The pieces of eight are named after you guys… 😛
More events planned!
~High (#420) Admiral of the BE Navy and retired News Anchor of the Piratecraft Survival Server~
Topic: Evermoor Re-build
I wish I got screenshots from before, We have had the most amazing server-project in a while tonight. So many people have worked together to start fixing up Evermoor for its future purpose which is still Un-decided.
It was all hands on deck and we did SO much tonight, people are still building as I go off to bed! This is the current trustlist!
zackbacon, name_change, Lucky77746, Sharknado321, DynamiteDrip61, FTB_player123, DirectorAnivian, Chailey, Deadking289, Firestar40001, saraphim7, KetoneLeone, WilsonManzer, Silverstone47, BaconblockpigLM, CallieMav, Dark_Tody, Sargent_Snubby, Ma_c_hi, shadowx2q2, QueenRep, smokeyriver, PresidentRS, vapecloudbear, browe454, captainvenoms, Markusi13
I don’t think I have ever had that many people on a trust before! What an awesome build from everyone, lets keep it going!
Im up for any ideas, just jump in, an fix it up! Make it amazing!
Anyone that wants to start on its Wiki Page: http://wiki.piratemc.com/Evermoor
Warp: /warp city
Can I ask people not to loot/PVP in this area, as we have had such amazing progression, assholes will be dealt with!