Search Results for 'Top'
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Search Results
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Topic: Airships
Zoroax mentioned this towards gods and i think we should discuss how strong we want airships to be, because it really is a big topic.,….and maybe this would even lead to spammed skies.
I suggest to add hot air balloons that have similar settings for baloons like for dhows but carpenters can build them.
So some people could travel the air with them and only trade small amounts or carry stuff i small amounts with this.Airships in the size of maybe frigates should be allowed for boatswains.
Airships allow a mostly sneaky and hidden way of trading and ignore most claims since one could easily fly over a claim.
Therefore i think those powerful devices should only be open to a very small group…however that’s my opinion.When im in-game im bombarded with everything under the sun, It’s near impossible in my position to monitor and take action for everything, Most of the time people just can’t be bothered to read, 80% of the time just repeating myself over and over because people are lazy.
So if you had/have anything to improve PirateCraft in any way, small or major, then im welcoming replies to this topic or PM me if you don’t wish it to be public, as im sure to have forgotten or missed some fantastic ideas to improve PirateCraft. I don’t want to come across as unapproachable but its extremely hard when im sent near brain-dead messages 90% of the time im online, so maybe this is a better medium to get your messages across without opening your own topic, Savvy?
Weigh anchor and hoist the mizzen!
The PirateCraft economy is dying, and it is dying fast.
Why?
Because new shop owners are setting up signs without checking prices, and they devalue all the expensive stuff.
Let me tell you a story:
When i first joined a diamond was worth $50 or more APEICE. Yes that’s right, diamonds were actually WORTH SOMETHING!!
Then a lovely man named WogWorld joined and began offering diamonds for not just a few dollars below the running rate (competitive selling) but at less than HALF of what others were selling for, $20.
This sounds awesome right? Cheap diamonds for everyone!!! Now here’s the problem. When diamonds no longer sell for 50$, that means if you go to sell your diamonds to another shop, you MIGHT be able to sell them for half the price.
What does this mean? It means that diamonds WERE worth 30$ to sell; but Wog bought them for 15$.
So what have we learned? Being nice and lowering the price might make you a quick buck; but everyone on the server suffers for it. Wog sold competitively, and he always tried to buy diamonds as close as he could to the price he sold it at so this didn’t happen; but these new shops are not doing this.
Currently the going price for a diamond at the cheapest of shops is 10-15$.
THIS IS NOT A GOOD THING!!!
Less than 6 months ago, a diamond was worth 50$. Now it is worth 10$, and you can sell a diamond to a shop for $5. Do you not see the issue here? These people might be making a quick buck, but now diamonds are nearly WORTHLESS!?
Please everyone, standardize your prices! Very very soon, prices on everything will be so low that no one will have any reason to USE the economy system, and no one will be able to sell things to make money because everything is practically worthless.
Short Version:
Stop making your shop prices so cheap you are ruining the economy!!?
Topic: Economics Part 2
Ok, so after what Athen had said, I would like to make some points out
- Each shop should have its own buy & sell materials.
- Each shop should sell and buy the same thing, only never selling and buying what other shops have (besides player owned warps)
- The shops must have access by LAND an sea
- Shops should conclude a deal of the day (complete of topic but…)
- Shops should have decor to what it sells
- Last but not least, shops need to have the needs and wants suggested.
Just pointing out some highs and personal thoughts.
Lord Dorkito101
Hi