Removed the two existing Nether portals at /warp cove the one top left was made when I freshly regenerated for showing it was fresh, the top right was the original OG nether portal area, both removed.
Added World portals area where the old Vote room was with heads at /warp cove, Opened it up a lot and closed off the second floor passage.
Feel less cluttered now when you walk out from /warp cove without that nether portal being the first thing you see.
@Changelog Alerts
Added End portal at /warp Cove world room & at /warp end so theres portals to and from Cove
Fixed /warp end warp direction you face
@Changelog Alerts(edited)
Updated Ships plugin 3 versions
Improved Craft status
Contacts system entirely re-written
Ready for 1.21
Adds lanterns, I will have to add them to all ships
Rotation was re-written
Updated Ships WorldGuard addon
Updated Analytics plugin 4 versions.
Lots of bug fixes & website improvements
Adds support for our premium essentails plugin
Removed survey plugin as no surveys atm, but actually updated it so its ready for next set of surveys.
Updated /guide siege in preparation for second round of testing.
Added siege commands and what they do.
Got some more bits to do first before posting Siege changes & getting a second round of testing done, this is taking all my time, hence not seeing any recent changelogs! @Changelog Alerts
Updated Premium essentails plugin & dependancy quite a few versions, you may have seen some of these fixes in changelogs before but I had to backdate, so hoping all goes smooth updating quite a few versions!
Fix homes being displayed at wrong slot which was by one off and could have been placed on another "page" without you being able to actually navigate to it
Adds organising custom text into folders via my request!
Fix relating to silent chest handling
Fix shulker backpacks for staff world
Fix Fix for an error when resetting dback location
Fix for random direction in warps only randomizing between 0 and 180 degrees and not all 360
Fix for teleportations sometimes pointing player to incorrect direction
Fix for an issue where vanish would not have applied without relog
Improved performance for color picker & material names in tab
Adds -exact to /clear command if we waned to clear specific items from inv, not sure how that would be helpful but making note
Improvement player sit animation to avoid having faced towards south and then turning to the correct direction
Fix looking up a player that changed their username until the server rebooted
Surival
Updated PvP tagging plugin a few versions
Added (Trialing) loot protection on combat kills only the killer of a player can pick up the drops for 10 seconds. After time expires everyone can. Most likley remove this, I cant see you lot wanting this.
Other small fixes and performance in the backend
Proxy Server
Updated proxy server
Updated Premium Essentials plugin
@Changelog Alerts(edited)
Added Feedback messages to the Covetown "Execution dock" as Ive named it today, that was a real place pirates were hung at!
Added Title and chat message when entering the area that PvP is on, and Keep Inv is off
Added Hologram at stairs to tell anyone walking up, PvP is on.
Added New flag to prevent bounty kills in that area
Added Splash pot use & Killing animals in that area
this is actually a jail that @Helper can use to send people for a public death
One @Coldat for example pirate
Thanks for luring people here @DaddyOLPX to kill them, good find that I didnt have any titles or messages to tell people PvP was on!
Worlds smallest 1v1 area
@Changelog Alerts(edited)
Updated BOTM Competition form to allow entry for the whole of 2025
https://piratemc.com/competitions/Updated Website backbone & all plugins
@Changelog Alerts(edited)
Survival - maintenance man Marvin has had a visit
Updated premium suite of essentials & dependancy
Hoepfully fixes dropping player heads
Fix for disabled recipes that are sometimes not being disabled
Added option to have different vanish levels
Adds dynamic AFK kick for online players, we dont even use this AFK kick system yet, I need to do the switch at some point as its got many more features!
Proxy
Updated Proxy server software
️ OS
Changed Java version back to what it was, somehow it auto swapped itself breaking snapshots! @Admin snapshots should be fixed again!
@Changelog Alerts
Creative is back up, when I booted it earlier the Mojang auth servers were apparently down and it got stuck.
Updated premium suite of essentials & dependancy, same updates as above, i just forgot to update creative at the same time.
@Changelog Alerts
/server test / test.piratemc.comUpdated Test server world to match survivals as of this message time/date.
Updated Test servers database for Claims, Player data for homes etc, Crew data as of this message time/date.
@Changelog Alerts
/siege now shows info about your current siege — timers, stage, attackers/defenders/secondaries
Including clickable actions based on your role, Defenders get /surrender & Secondaries get /switchteam Feedback if used outside of siege was also added
Logging out during loot stage gets you sent to spawn, you’ll now get a message & title when you log back in
Saves inv for joining a siege as backup for admins /invlist Siege Cooldown feedback message now shows cooldown time
Everyone involved in the siege now sees a message when someone switches teams
Added feedback if you try to switch teams outside a siege & added feedback for siegeaccept/deny
Added feedback when a siege ends to you leaving the claim
Loot Stage now properly ends siege & kicks you from claim with a summary feedback
Team switch is now blocked when the siege time reaches 80% to stop people switching just before a siege ends
Removed team particles
/siege blocked during auto-reboot window (10:05–10:40am)
/siegedata@Admin now shows total players in siege
/siegelist@Admin GUI was formatted and shows players involved in sieges when hovering over each current siege
PlaceholderAPI support added to use Siege status/role anywhere, this is for overhead players
MiniMessage support added for text formatting, this turned into a massive time sink
Bug Fixes
Can’t surrender if you’re the attacker
Fixed <reason> from surrender, time running out & unknown reason catchall
/surrender blocked outside siege & during loot stage
Fixed/siege & /surrender now have error feedback
Fixed siege timer ending with no message
Deny Primary attackers/defenders running the switch team command
Fixed total player count in /siege & /siegedata
MySQL reconnect handling, Fixes timeouts thniking it was your first siege ever(edited)
PirateSiege – Public Testing Round 2! ️
test.piratemc.com / /server test
Ahoy, crew! I’ve taken over development of PirateSiege, but I’m new to Java & plugin dev, so bear with me as I work through everything.
The latest changelog is posted above ️ – read it first and please mark so we can track who's reading changelogs!
This round of testing is focused on things I can’t test alone, so I need as many of you as possible to jump in and help!
What Needs Testing?
️ Secondary Attackers/Defenders – Make sure team tracking works properly.
Switching Teams – Test all limits & edge cases /switchteam.
️ Multiple Sieges at Once – See if anything breaks when sieges overlap.
Moving Between Claims – Test moving in/out of sieged claims & check if anything bugs out.
Siege Cooldowns – Make sure spam sieging isn’t possible. (No siege bullying!)
Entity Breaking & Protection – This wasn’t fully tested last time, so break everything you think shouldn’t break.
General Exploit Testing – Try to abuse the system & find loopholes.
How to Report Issues
If you find bugs, exploits, or weird stuff, let me know in #│siege_dev with as much detail as possible. Screenshots & steps to reproduce help a ton!
️ Remember: I’m still learning Java & plugins, so fixes might take time. Be patient & constructive!
Thanks to everyone testing – you’re helping make this a better, fairer siege system! ️
@Changelog Alerts
/server test / test.piratemc.comAdded /doors plugin and all data from today, so your big doors should work. Via #deleted-channelUpdated ViaVersion to allow 1.21.5 clients to join, once the Proxy updates.
@Changelog Alerts(edited)