Reply To: Post YE Siege and Combat rules here PLEASE

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Blu Pearson
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Yes, what irs said.

It would be quite impossible to cover every possible situation and adhere a rule to it. Which is why the rules are broad and instead say “use common sense”. We as staff approach each situation based on the players involved. Their history, attitude, the situation itself etc..etc..

Unfortunately “common sense” is not all that “common” in the world these days. Its not being taught to younger generations or modeled by older generations so it seems on the verge of extinction. But thats a different soapbox for another time. 🙂

Think of the “use common sense”  rule as kinda the same as “would I be upset if someone did this to me” the good ole golden rule “Do unto others as you would have them do unto you” attitude.

That in and of itself should keep most all situations from becoming an issue.

As for,

“during a siege if someone comes into your house and kills you unforgivingly and then you do the same back to them, why is that not allowed? if they enter your house shouldnt you be able to do whatever you want to them? (Like not let them leave) by PVPING someone in your own house?”

The way a siege is  done is If you lose a siege the winning player/players have a set amount of time to loot as the reward for winning the siege. This means the losing player/players need to stand aside and let the winners claim their reward. If you engage after losing a siege you are technically in the wrong.

Is it against some rule? Not really but it leads to bitching and moaning about spawn killing, not being able to tp out, yada yada yada. then at some point it gets out of hand and folks get in trouble. But as I said above each situation is judged on its own not some hard and fast rule/nonrule.

The mistake that 90% of players make is having their set home out in the open. Usually at the front door or main room. So upon respawn you are vulnerable and usually upset about seeing all your hard earned loot being taken away. So instinct kicks in and you want to do what you can to keep your stuff. Also if you respawn in sight of the attackers you will be killed so you cant interfere.

You really should set your home in a special safe room of some sort. No buttons or levers on the outside to get in, only to get out. And of course keep your chests covered. soul sand is great for this as no tool is needed and its quick to remove it by hand. Yes there is the chorus fruit thing thats enabled after winning a siege so build with that in mind.

“breaking “decorations” during a siege is considered greifing, but it says nothing about greifing at all in the rules?”

Greifing is frowned upon at any time siege or not, but during a siege there are only a few blocks that can be broken in a claim and those are fair game when trying to enter a base.

On the other hand just breaking things for the sake of breaking them isnt cool whether its claimed or unclaimed, during a siege or not during a siege. This goes back to “would you want someone to be doing this to you” would you want something you worked very hard on and for a long time to be destroied by some jackhole just being destructive.

Of course if you are not a builder you might say “nope i dont care if someone did this to me” Then your just being an ass and with no sense of empathy. Which like common sense empathy isnt being taught by parents or schools or modeled by the older generations and that is also a rant for another time 🙂

Just bear in mind being an ass will be taken in to consideration when the situation comes before staff.


Main points:

Dont be an ass, if someone is an ass to you dont be one back just let staff deal with them or you will be included in the disipline.

If it would upset you for someone to do it to you, dont do it to someone else.

Build and plan your base as if  everyone is an jackhole.

Be smart.


  • This reply was modified 4 years, 9 months ago by Blu Pearson.
  • This reply was modified 4 years, 9 months ago by Blu Pearson.
  • This reply was modified 4 years, 9 months ago by Blu Pearson.
  • This reply was modified 4 years, 9 months ago by Xeron.

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