Reply To: [suggestion] How do we re-make siege?
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Personally I dislike the idea of a projectile that will break any block. A lot of bugs and glitches could come from this not to mention the destruction of bases that take along time to build.
-I believe that the siege radius should be enlarged for ship vs port and larger battles to take place.
-Make sieges longer, but fix them so other crew/friends cant siege the defender immediately when one siege is over.
-Change where a defender spawns after they lose the siege as those pesky spam clickers get people kicked for flying and make it impossible to loot without being jailed.
-Create a new projectile that wont break blocks, but allows you to harm people further in bases (poison bombs, fire bombs, ect)
Personal note: I don’t think we need to redo the whole siege idea, just patch up some lose ends to it. 🙂
Here is a video I found of different tnt types in mods/plugins, maybe we could create something like these…
Just some ideas of mine.
A endermite kicked my ass
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